Searched defs:halfAngle (Results 1 – 4 of 4) sorted by relevance
347 float halfAngle = angle * 0.5f; in Perspective() local
180 double halfAngle = -0.5 * angle; in Rotation() local
184 … double halfAngle = convention == RotationConvention.VECTOR_OPERATOR ? -0.5 * angle : +0.5 * angle; in Rotation() local
154 … final T halfAngle = angle.multiply(convention == RotationConvention.VECTOR_OPERATOR ? -0.5 : 0.5); in FieldRotation() local