Searched defs:hasBaseVertex (Results 1 – 4 of 4) sorted by relevance
/external/angle/src/tests/gl_tests/ |
D | DrawBaseVertexBaseInstanceTest.cpp | 400 void checkDrawResult(bool hasBaseVertex, bool oneColumn = false) in checkDrawResult() 768 void checkDrawResult(bool hasBaseVertex, bool oneColumn = false) in checkDrawResult()
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/external/angle/src/libANGLE/renderer/d3d/d3d11/ |
D | Context11.cpp | 537 #define MULTI_DRAW_BLOCK(drawType, instanced, bvbi, hasDrawID, hasBaseVertex, hasBaseInstance) \ argument 708 const bool hasBaseVertex = executable->hasBaseVertexUniform(); in multiDrawElementsInstancedBaseVertexBaseInstance() local
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/external/angle/src/libANGLE/renderer/ |
D | renderer_utils.cpp | 1454 #define MULTI_DRAW_BLOCK(drawType, instanced, bvbi, hasDrawID, hasBaseVertex, hasBaseInstance) \ argument 1664 const bool hasBaseVertex = executable->hasBaseVertexUniform(); in MultiDrawElementsInstancedBaseVertexBaseInstanceGeneral() local
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/external/angle/src/libANGLE/ |
D | Context.cpp | 6810 const bool hasBaseVertex = executable->hasBaseVertexUniform(); in drawElementsInstancedBaseVertexBaseInstance() local
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