/external/deqp/external/vulkancts/modules/vulkan/draw/ |
D | vktDrawMultipleClearsWithinRenderPass.cpp | 194 const bool hasDepth = m_params.depthFormat != VK_FORMAT_UNDEFINED; in MultipleClearsTest() local 544 const bool hasDepth = m_params.depthFormat != VK_FORMAT_UNDEFINED; in beginDynamicRender() local 577 const bool hasDepth = m_params.depthFormat != VK_FORMAT_UNDEFINED; in iterate() local
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/external/deqp/modules/gles3/functional/ |
D | es3fFboStencilbufferTests.cpp | 164 …const bool hasDepth = (m_attachDepth == GL_DEPTH_STENCIL || m_attachDepth == GL_DEPT… in render() local
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D | es3fRandomFragmentOpTests.cpp | 97 bool hasDepth = renderTarget.getDepthBits() > 0; in translateState() local
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D | es3fDepthStencilTests.cpp | 378 bool hasDepth = renderTarget.depthBits > 0; in translateCommand() local
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/external/angle/src/libANGLE/renderer/wgpu/ |
D | wgpu_helpers.h | 41 bool hasDepth; member
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D | wgpu_helpers.cpp | 274 bool hasDepth, in stageClear()
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/external/deqp/modules/egl/ |
D | teglSimpleConfigCase.cpp | 133 static bool hasDepth(const eglu::CandidateConfig &c) in hasDepth() function
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D | teglCreateContextExtTests.cpp | 1062 static bool hasDepth(const eglu::CandidateConfig &c) in hasDepth() function
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/external/deqp/modules/gles2/functional/ |
D | es2fRandomFragmentOpTests.cpp | 97 bool hasDepth = renderTarget.getDepthBits() > 0; in translateState() local
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/external/deqp/external/vulkancts/modules/vulkan/renderpass/ |
D | vktRenderPassUnusedClearAttachmentTests.cpp | 811 const bool hasDepth = m_testParams.depthStencilType == DEPTH_STENCIL_BOTH || in UnusedClearAttachmentTestInstance() local 1007 const bool hasDepth = (m_testParams.depthStencilType == DEPTH_STENCIL_BOTH || in createCommandBufferDynamicRendering() local
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D | vktDynamicRenderingDepthStencilResolveTests.cpp | 1237 bool hasDepth; in initTests() member 1314 const bool hasDepth = formatData.hasDepth; in initTests() local
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D | vktRenderPassMultisampleTests.cpp | 120 const bool hasDepth(tcu::hasDepthComponent(format.order)); in getImageAspectFlags() local 784 const bool hasDepth(tcu::hasDepthComponent(format.order)); in createSplitDescriptorSetLayout() local 903 const bool hasDepth(tcu::hasDepthComponent(format.order)); in getSrcImageUsage() local 915 const bool hasDepth(tcu::hasDepthComponent(format.order)); in getDstFormat() local
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D | vktRenderPassDepthStencilResolveTests.cpp | 1780 bool hasDepth; in initTests() member 1886 const bool hasDepth = formatData.hasDepth; in initTests() local 2074 const bool hasDepth = formatData.hasDepth; in initTests() local
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D | vktRenderPassLoadStoreOpNoneTests.cpp | 1261 … const auto hasDepth = tcu::hasDepthComponent(tcuFormat.order); in iterate() local 1764 const bool hasDepth = tcu::hasDepthComponent(tcuFormat.order); in createRenderPassLoadStoreOpNoneTests() local
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/external/angle/src/libANGLE/ |
D | Framebuffer.h | 282 bool hasDepth() const { return mState.hasDepth(); } in hasDepth() function
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/external/deqp/external/vulkancts/modules/vulkan/rasterization/ |
D | vktRasterizationOrderAttachmentAccessTests.cpp | 134 virtual bool hasDepth() const in hasDepth() function in vkt::rasterization::__anon7be5e4410111::AttachmentAccessOrderTestCase 213 virtual bool hasDepth() const in hasDepth() function in vkt::rasterization::__anon7be5e4410111::AttachmentAccessOrderDepthTestCase
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D | vktShaderTileImageTests.cpp | 1773 const bool hasDepth = tcu::hasDepthComponent(depthStencilFormat.order); in rendering() local 2107 … const bool hasDepth = tcu::hasDepthComponent(mapVkFormat(format).order); in createShaderTileImageTestVariations() local
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/external/deqp/external/vulkancts/modules/vulkan/pipeline/ |
D | vktPipelineStencilTests.cpp | 1033 const bool hasDepth = tcu::hasDepthComponent(tcuDSFmt.order); in iterate() local 1482 … const bool hasDepth = tcu::hasDepthComponent(mapVkFormat(stencilFormat).order); in createStencilTests() local
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D | vktPipelineDepthTests.cpp | 1319 … const bool hasDepth = tcu::hasDepthComponent(mapVkFormat(depthFormats[formatNdx]).order); in createDepthTests() local
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/external/deqp/external/vulkancts/modules/vulkan/image/ |
D | vktImageDepthStencilDescriptorTests.cpp | 580 const auto hasDepth = tcu::hasDepthComponent(tcuFormat.order); in iterate() local 1414 const auto hasDepth = tcu::hasDepthComponent(tcuFormat.order); in createImageDepthStencilDescriptorTests() local
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/external/deqp/external/vulkancts/modules/vulkan/api/ |
D | vktApiCopiesAndBlittingTests.cpp | 3428 …const bool hasDepth = tcu::hasDepthComponent(mapVkFormat(m_params.dst.image.format… in CopyBufferToDepthStencil() local 10924 bool hasDepth = tcu::hasDepthComponent(mapVkFormat(params.src.image.format).order); in addImageToImageAllFormatsDepthStencilTests() local 11003 bool hasDepth = tcu::hasDepthComponent(mapVkFormat(params.src.image.format).order); in addImageToImageAllFormatsDepthStencilTests() local 11082 bool hasDepth = tcu::hasDepthComponent(mapVkFormat(params.src.image.format).order); in addImageToImageAllFormatsDepthStencilTests() local 11164 bool hasDepth = tcu::hasDepthComponent(mapVkFormat(params.src.image.format).order); in addImageToImageAllFormatsDepthStencilTests() local 11274 bool hasDepth = tcu::hasDepthComponent(mapVkFormat(params.src.image.format).order); in addImageToImageAllFormatsDepthStencilTests() local 11385 bool hasDepth = tcu::hasDepthComponent(mapVkFormat(params.src.image.format).order); in addImageToImageAllFormatsDepthStencilTests() local 11496 bool hasDepth = tcu::hasDepthComponent(mapVkFormat(params.src.image.format).order); in addImageToImageAllFormatsDepthStencilTests() local 11578 bool hasDepth = tcu::hasDepthComponent(mapVkFormat(params.src.image.format).order); in addImageToImageAllFormatsDepthStencilTests() local 11659 bool hasDepth = tcu::hasDepthComponent(mapVkFormat(params.src.image.format).order); in addImageToImageAllFormatsDepthStencilTests() local [all …]
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/external/deqp/framework/common/ |
D | tcuTextureUtil.cpp | 1115 const bool hasDepth = in fillWithComponentGradientsStyled() local 1211 const bool hasDepth = in fillWithGrid() local
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/external/deqp/external/vulkancts/modules/vulkan/util/ |
D | vktExternalMemoryAndroidHardwareBufferUtil.cpp | 1711 bool AndroidHardwareBufferInstance::hasDepth(void) const in hasDepth() function in vkt::ExternalMemoryUtil::AndroidHardwareBufferInstance
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/external/deqp/external/vulkancts/modules/vulkan/fragment_shading_rate/ |
D | vktAttachmentRateTests.cpp | 532 const auto hasDepth = ((dsAspects & VK_IMAGE_ASPECT_DEPTH_BIT) != 0); in buildRenderPass() local 676 const auto hasDepth = ((dsAspects & VK_IMAGE_ASPECT_DEPTH_BIT) != 0); in buildGraphicsPipeline() local
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/external/deqp/framework/referencerenderer/ |
D | rrFragmentOperations.cpp | 1010 …bool hasDepth = depthBuffer.getWidth() > 0 && depthBuffer.getHeight() > 0 && depthBuffer.getDept… in render() local
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