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Searched defs:img_coord (Results 1 – 7 of 7) sorted by relevance

/external/mesa3d/src/amd/vulkan/meta/
Dradv_meta_fmask_expand.c41 nir_def *img_coord = nir_vec4(&b, nir_channel(&b, tex_coord, 0), nir_channel(&b, tex_coord, 1), in build_fmask_expand_compute_shader() local
Dradv_meta_resolve_fs.c39 nir_def *img_coord = nir_trim_vector(&b, nir_iadd(&b, pos_int, src_offset), 2); in build_resolve_fragment_shader() local
117 nir_def *img_coord = nir_trim_vector(&b, pos_int, 2); in build_depth_stencil_resolve_fragment_shader() local
Dradv_meta_resolve_cs.c67 …nir_def *img_coord = nir_vec4(&b, nir_channel(&b, dst_coord, 0), nir_channel(&b, dst_coord, 1), ni… in build_resolve_compute_shader() local
125 nir_def *img_coord = in build_depth_stencil_resolve_compute_shader() local
Dradv_meta_bufimage.c40 nir_def *img_coord = nir_iadd(&b, global_id, offset); in build_nir_itob_compute_shader() local
169 nir_def *img_coord = nir_vec4(&b, nir_channel(&b, coord, 0), nir_channel(&b, coord, 1), in build_nir_btoi_compute_shader() local
287 nir_def *img_coord = nir_iadd(&b, global_id, offset); in build_nir_btoi_r32g32b32_compute_shader() local
417 nir_def *img_coord = nir_vec4(&b, nir_channel(&b, dst_coord, 0), nir_channel(&b, dst_coord, 1), in build_nir_itoi_compute_shader() local
Dradv_meta_fast_clear.c38 …nir_def *img_coord = nir_vec4(&b, nir_channel(&b, global_id, 0), nir_channel(&b, global_id, 1), ni… in build_dcc_decompress_compute_shader() local
Dradv_meta.c546 … nir_variable *input_img, nir_variable *color, nir_def *img_coord) in radv_meta_build_resolve_shader_core()
/external/mesa3d/src/vulkan/runtime/
Dvk_texcompress_etc2.c418 …nir_def *img_coord = nir_vec4(&b, nir_channel(&b, coord, 0), nir_channel(&b, coord, 1), nir_channe… in etc2_build_shader() local