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Searched defs:inputTargets (Results 1 – 1 of 1) sorted by relevance

/frameworks/native/services/inputflinger/dispatcher/
DInputDispatcher.cpp1815 const std::vector<InputTarget> inputTargets = in dispatchTouchModeChangeLocked() local
1826 std::vector<InputTarget> inputTargets; in getInputTargetsFromWindowHandlesLocked() local
1950 std::vector<InputTarget> inputTargets; in dispatchKeyLocked() local
1977 std::vector<InputTarget>& inputTargets) { in findAndDispatchFallbackEvent()
2103 std::vector<InputTarget> inputTargets; in dispatchMotionLocked() local
2233 const std::vector<InputTarget>& inputTargets) { in dispatchEventLocked()
3000 std::vector<InputTarget>& inputTargets) { in addPointerWindowTarget()
3061 void InputDispatcher::addGlobalMonitoringTargetsLocked(std::vector<InputTarget>& inputTargets, in addGlobalMonitoringTargetsLocked()