Searched defs:input_img (Results 1 – 8 of 8) sorted by relevance
/external/mesa3d/src/amd/vulkan/meta/ |
D | radv_meta_fmask_expand.c | 22 nir_variable *input_img = nir_variable_create(b.shader, nir_var_uniform, type, "s_tex"); in build_fmask_expand_compute_shader() local
|
D | radv_meta_bufimage.c | 27 nir_variable *input_img = nir_variable_create(b.shader, nir_var_uniform, sampler_type, "s_tex"); in build_nir_itob_compute_shader() local 147 nir_variable *input_img = nir_variable_create(b.shader, nir_var_uniform, buf_type, "s_tex"); in build_nir_btoi_compute_shader() local 267 nir_variable *input_img = nir_variable_create(b.shader, nir_var_uniform, buf_type, "s_tex"); in build_nir_btoi_r32g32b32_compute_shader() local 390 nir_variable *input_img = nir_variable_create(b.shader, nir_var_uniform, buf_type, "s_tex"); in build_nir_itoi_compute_shader() local 518 nir_variable *input_img = nir_variable_create(b.shader, nir_var_uniform, type, "input_img"); in build_nir_itoi_r32g32b32_compute_shader() local
|
D | radv_meta_resolve_fs.c | 27 nir_variable *input_img = nir_variable_create(b.shader, nir_var_uniform, sampler_type, "s_tex"); in build_resolve_fragment_shader() local 106 nir_variable *input_img = nir_variable_create(b.shader, nir_var_uniform, sampler_type, "s_tex"); in build_depth_stencil_resolve_fragment_shader() local
|
D | radv_meta_resolve_cs.c | 43 nir_variable *input_img = nir_variable_create(b.shader, nir_var_uniform, sampler_type, "s_tex"); in build_resolve_compute_shader() local 111 nir_variable *input_img = nir_variable_create(b.shader, nir_var_uniform, sampler_type, "s_tex"); in build_depth_stencil_resolve_compute_shader() local
|
D | radv_meta_fmask_copy.c | 21 nir_variable *input_img = nir_variable_create(b.shader, nir_var_uniform, sampler_type, "s_tex"); in build_fmask_copy_compute_shader() local
|
D | radv_meta_decompress.c | 23 nir_variable *input_img = nir_variable_create(b.shader, nir_var_image, img_type, "in_img"); in build_expand_depth_stencil_compute_shader() local
|
D | radv_meta_fast_clear.c | 29 nir_variable *input_img = nir_variable_create(b.shader, nir_var_image, img_type, "in_img"); in build_dcc_decompress_compute_shader() local
|
D | radv_meta.c | 546 … nir_variable *input_img, nir_variable *color, nir_def *img_coord) in radv_meta_build_resolve_shader_core()
|