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Searched defs:isProtected (Results 1 – 22 of 22) sorted by relevance

/frameworks/av/media/libstagefright/renderfright/gl/
DGLImage.cpp32 static std::vector<EGLint> buildAttributeList(bool isProtected) { in buildAttributeList()
55 bool GLImage::setNativeWindowBuffer(ANativeWindowBuffer* buffer, bool isProtected) { in setNativeWindowBuffer()
DGLImage.h42 bool isProtected() const { return mProtected; } in isProtected() function
DGLFramebuffer.cpp44 bool GLFramebuffer::setNativeWindowBuffer(ANativeWindowBuffer* nativeBuffer, bool isProtected, in setNativeWindowBuffer()
DGLESRenderEngine.h71 bool isProtected() const override { return mInProtectedContext; } in isProtected() function
DGLESRenderEngine.cpp988 bool isProtected, in createFramebufferImageIfNeeded()
/frameworks/native/services/surfaceflinger/CompositionEngine/include/compositionengine/
DDisplayCreationArgs.h47 bool isProtected = false; member
86 DisplayCreationArgsBuilder& setIsProtected(bool isProtected) { in setIsProtected()
DLayerFE.h100 const bool isProtected; member
/frameworks/native/services/surfaceflinger/CompositionEngine/include/compositionengine/impl/
DRenderSurface.h52 bool isProtected() const override { return mProtected; } in isProtected() function
/frameworks/native/services/surfaceflinger/
DScreenCaptureRenderSurface.h54 bool isProtected() const override { return mBuffer->getUsage() & GRALLOC_USAGE_PROTECTED; } in isProtected() function
DScreenCaptureOutput.h44 bool isProtected = false; member
DDisplayDevice.h307 bool isProtected = false; member
DSurfaceFlinger.cpp7725 const bool isProtected = hasProtectedLayer && allowProtected && supportsProtected; in captureScreenCommon() local
7842 bool regionSampling, bool grayscale, bool isProtected, in captureScreenshot()
7899 bool regionSampling, bool grayscale, bool isProtected, ScreenCaptureResults& captureResults, in renderScreenImpl()
/frameworks/base/libs/hostgraphics/include/gui/
DBufferItemConsumer.h42 status_t setConsumerIsProtected(bool isProtected) { in setConsumerIsProtected()
/frameworks/base/libs/hostgraphics/
DHostBufferQueue.cpp27 virtual status_t setConsumerIsProtected(bool isProtected) { in setConsumerIsProtected()
/frameworks/native/libs/renderengine/skia/
DSkiaRenderEngine.h102 bool isProtected() const { return mInProtectedContext; } in isProtected() function
DSkiaGLRenderEngine.cpp321 bool SkiaGLRenderEngine::useProtectedContextImpl(GrProtected isProtected) { in useProtectedContextImpl()
/frameworks/native/services/surfaceflinger/FrontEnd/
DRequestedLayerState.cpp670 bool RequestedLayerState::isProtected() const { in isProtected() function in android::surfaceflinger::frontend::RequestedLayerState
/frameworks/native/libs/gui/
DBufferQueueConsumer.cpp894 status_t BufferQueueConsumer::setConsumerIsProtected(bool isProtected) { in releaseBuffer()
DConsumerBase.cpp487 status_t ConsumerBase::setConsumerIsProtected(bool isProtected) {
/frameworks/base/core/jni/
Dandroid_graphics_SurfaceTexture.cpp75 EGLint isProtected = EGL_FALSE; in isProtectedContext() local
/frameworks/av/media/libstagefright/renderfright/threaded/
DRenderEngineThreaded.cpp302 bool RenderEngineThreaded::isProtected() const { in isProtected() function in android::renderengine::threaded::RenderEngineThreaded
/frameworks/native/services/surfaceflinger/CompositionEngine/src/
DOutput.cpp1294 bool isProtected; in updateProtectedContentState() local
1556 bool isProtected = supportsProtectedContent; in generateClientCompositionRequests() local