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Searched defs:isRenderable (Results 1 – 25 of 25) sorted by relevance

/external/skia/tools/gpu/
DBackendTextureImageFactory.cpp94 Renderable isRenderable, in MakeBackendTextureImage()
120 Renderable isRenderable, in MakeBackendTextureImage()
/external/skia/src/gpu/ganesh/gl/
DAHardwareBufferGL.cpp122 bool isRenderable) { in make_gl_backend_texture()
209 bool isRenderable) { in MakeGLBackendTexture()
/external/angle/src/libANGLE/renderer/gl/egl/android/
DNativeBufferImageSiblingAndroid.cpp46 bool NativeBufferImageSiblingAndroid::isRenderable(const gl::Context *context) const in isRenderable() function in rx::NativeBufferImageSiblingAndroid
/external/skia/src/gpu/ganesh/vk/
DAHardwareBufferVk.cpp166 bool isRenderable, in make_vk_backend_texture()
344 bool isRenderable, in MakeVulkanBackendTexture()
/external/angle/src/libANGLE/renderer/gl/egl/
DDmaBufImageSiblingEGL.cpp48 bool DmaBufImageSiblingEGL::isRenderable(const gl::Context *context) const in isRenderable() function in rx::DmaBufImageSiblingEGL
/external/skia/src/gpu/ganesh/
DGrAHardwareBufferUtils.cpp59 bool isRenderable, in MakeBackendTexture()
/external/angle/src/libANGLE/
DImage.cpp137 bool ImageSibling::isRenderable(const gl::Context *context, in isRenderable() function in egl::ImageSibling
221 bool ExternalImageSibling::isRenderable(const gl::Context *context, in isRenderable() function in egl::ExternalImageSibling
436 bool Image::isRenderable(const gl::Context *context) const in isRenderable() function in egl::Image
DFramebufferAttachment.h310 inline bool FramebufferAttachment::isRenderable(const Context *context) const in isRenderable() function
DRenderbuffer.cpp355 bool Renderbuffer::isRenderable(const Context *context, in isRenderable() function in gl::Renderbuffer
DSurface.cpp639 bool Surface::isRenderable(const gl::Context *context, in isRenderable() function in egl::Surface
DTexture.cpp2216 bool Texture::isRenderable(const Context *context, in isRenderable() function in gl::Texture
/external/angle/src/tests/gl_tests/
DVulkanFormatTablesTest.cpp112 bool isRenderable = isRenderableColor || isRenderableDepthStencil; in TEST_P() local
/external/skia/src/image/
DSkImage_AndroidFactories.cpp117 const bool isRenderable = SkToBool(bufferDesc.usage & AHARDWAREBUFFER_USAGE_GPU_FRAMEBUFFER); in TextureFromAHardwareBufferWithData() local
/external/angle/src/libANGLE/renderer/vulkan/
DVkImageImageSiblingVk.cpp92 bool VkImageImageSiblingVk::isRenderable(const gl::Context *context) const in isRenderable() function in rx::VkImageImageSiblingVk
/external/skia/src/gpu/graphite/
DResourceProvider.cpp323 bool isRenderable, in createBackendTexture()
338 bool isRenderable, in onCreateBackendTexture()
DRecorder.cpp297 bool isRenderable, in createBackendTexture()
/external/deqp/external/openglcts/modules/common/
DglcConfigListEGL.cpp115 bool isRenderable = (renderableBits & renderableMask) == renderableMask; in getDefaultEglConfigList() local
/external/angle/src/libANGLE/renderer/d3d/d3d11/
DExternalImageSiblingImpl11.cpp90 bool ExternalImageSiblingImpl11::isRenderable(const gl::Context *context) const in isRenderable() function in rx::ExternalImageSiblingImpl11
/external/skia/tests/
DGrSurfaceTest.cpp233 bool isRenderable = caps->isFormatRenderable(combo.fFormat, 1); in DEF_GANESH_TEST_FOR_ALL_CONTEXTS() local
252 bool isRenderable = caps->isFormatRenderable(combo.fFormat, 2); in DEF_GANESH_TEST_FOR_ALL_CONTEXTS() local
/external/angle/src/libANGLE/renderer/metal/
Dmtl_format_utils.h50 bool isRenderable() const { return colorRenderable || depthRenderable; } in isRenderable() function
/external/angle/src/libANGLE/renderer/vulkan/android/
DHardwareBufferImageSiblingVkAndroid.cpp535 bool HardwareBufferImageSiblingVkAndroid::isRenderable(const gl::Context *context) const in isRenderable() function in rx::HardwareBufferImageSiblingVkAndroid
/external/skia/src/gpu/graphite/dawn/
DDawnCaps.cpp171 bool DawnCaps::isRenderable(const TextureInfo& info) const { in isRenderable() function in skgpu::graphite::DawnCaps
204 bool DawnCaps::isRenderable(wgpu::TextureFormat format, uint32_t sampleCount) const { in isRenderable() function in skgpu::graphite::DawnCaps
/external/skia/src/gpu/graphite/vk/
DVulkanCaps.cpp1225 bool VulkanCaps::FormatInfo::isRenderable(VkImageTiling imageTiling, in isRenderable() function in skgpu::graphite::VulkanCaps::FormatInfo
1391 bool VulkanCaps::isRenderable(const TextureInfo& texInfo) const { in isRenderable() function in skgpu::graphite::VulkanCaps
1396 bool VulkanCaps::isRenderable(const VulkanTextureInfo& vkInfo) const { in isRenderable() function in skgpu::graphite::VulkanCaps
DVulkanResourceProvider.cpp694 bool isRenderable, in onCreateBackendTexture()
/external/angle/src/libANGLE/renderer/vulkan/linux/
DDmaBufImageSiblingVkLinux.cpp621 bool DmaBufImageSiblingVkLinux::isRenderable(const gl::Context *context) const in isRenderable() function in rx::DmaBufImageSiblingVkLinux