Searched defs:isSync (Results 1 – 2 of 2) sorted by relevance
3479 explicit StreamFixtureWithWorker(bool isSync) : mIsSync(isSync) {} in StreamFixtureWithWorker()4956 std::shared_ptr<StateSequence> makeBurstCommands(bool isSync, size_t burstCount, in makeBurstCommands()5022 std::shared_ptr<StateSequence> makeDrainOutCommands(bool isSync) { in makeDrainOutCommands()5091 std::shared_ptr<StateSequence> makeDrainPauseOutCommands(bool isSync) { in makeDrainPauseOutCommands()5139 std::shared_ptr<StateSequence> makeStandbyCommands(bool isInput, bool isSync) { in makeStandbyCommands()5188 std::shared_ptr<StateSequence> makePauseCommands(bool isInput, bool isSync) { in makePauseCommands()5231 std::shared_ptr<StateSequence> makeFlushCommands(bool isInput, bool isSync) { in makeFlushCommands()5267 std::shared_ptr<StateSequence> makeDrainPauseFlushOutCommands(bool isSync) { in makeDrainPauseFlushOutCommands()
433 bool isSync(GLsync guestSync) { in isSync() function in GuestSyncs