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Searched defs:is_bindless (Results 1 – 6 of 6) sorted by relevance

/external/mesa3d/src/intel/vulkan/
Danv_nir_lower_resource_intel.c92 const bool is_bindless = in lower_resource_intel() local
Danv_nir_apply_pipeline_layout.c919 const bool is_bindless = in build_surface_index_for_binding() local
999 const bool is_bindless = in build_sampler_handle_for_binding() local
1673 bool is_bindless; in lower_image_intrinsic() local
1694 bool is_bindless; in lower_image_size_intrinsic() local
/external/mesa3d/src/gallium/drivers/r600/sfn/
Dsfn_nir.cpp454 r600_glsl_type_size(const struct glsl_type *type, bool is_bindless) in r600_glsl_type_size()
/external/mesa3d/src/compiler/
Dglsl_types.c2847 glsl_count_vec4_slots(const glsl_type *t, bool is_gl_vertex_input, bool is_bindless) in glsl_count_vec4_slots()
2935 glsl_count_dword_slots(const glsl_type *t, bool is_bindless) in glsl_count_dword_slots()
/external/mesa3d/src/compiler/glsl/
Dgl_nir_link_uniforms.c788 bool is_bindless = state->current_var->data.bindless || state->var_is_in_block; in update_uniforms_shader_info() local
/external/mesa3d/src/mesa/main/
Dshader_types.h901 bool is_bindless; member