Searched defs:is_compressed (Results 1 – 11 of 11) sorted by relevance
848 void gl4cts::GetTextureSubImage::Functional::prepare(glw::GLenum target, bool is_compressed) in prepare()976 bool gl4cts::GetTextureSubImage::Functional::check(glw::GLenum target, bool is_compressed) in check()
9506 glw::GLint is_compressed = 0; in Prepare() local
37 bool is_compressed; member
171 pub fn is_compressed(&self) -> bool { in is_compressed() function508 pub fn is_compressed(self) -> bool { in is_compressed() method
369 def is_compressed(self): member in Format
285 bool is_compressed, uint8_t *rebaseSwizzle) in teximage_needs_rebase()
399 def is_compressed(self): member in Format
1190 instruction_scheduler::is_compressed(const fs_inst *inst) in is_compressed() function in instruction_scheduler
1168 elk_fs_instruction_scheduler::is_compressed(const elk_fs_inst *inst) in is_compressed() function in elk_fs_instruction_scheduler
4194 … glw::GLenum type, bool is_compressed,4236 glw::GLenum type, bool is_compressed)
349 enum pipe_format src_format, bool is_compressed, in st_pbo_get_dst_format()