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Searched defs:is_points (Results 1 – 6 of 6) sorted by relevance

/external/mesa3d/src/compiler/nir/
Dnir_lower_gs_intrinsics.c68 bool is_points; member
458 bool is_points = shader->info.gs.output_primitive == MESA_PRIM_POINTS; in nir_lower_gs_intrinsics() local
/external/mesa3d/src/asahi/lib/
Dagx_nir_lower_gs.c687 bool is_points = gs->info.gs.output_primitive == MESA_PRIM_POINTS; in agx_nir_create_gs_rast_shader() local
/external/mesa3d/src/gallium/drivers/vc4/
Dvc4_qir.h330 bool is_points; member
/external/mesa3d/src/broadcom/compiler/
Dv3d_compiler.h422 bool is_points; member
/external/mesa3d/src/gallium/drivers/asahi/
Dagx_state.c3599 bool is_points = batch->reduced_prim == MESA_PRIM_POINTS; in agx_encode_state() local
/external/mesa3d/src/gallium/drivers/radeonsi/
Dsi_pipe.h2198 bool is_points = rast_prim == MESA_PRIM_POINTS; in si_set_rasterized_prim() local