Searched defs:is_separable (Results 1 – 8 of 8) sorted by relevance
/external/mesa3d/src/gallium/drivers/virgl/ |
D | virgl_tgsi.c | 62 bool is_separable; member 432 bool is_separable) in virgl_tgsi_transform()
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D | virgl_context.c | 707 bool is_separable = false; in virgl_shader_encoder() local
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/external/deqp/external/openglcts/modules/common/ |
D | glcMultipleContextsTests.cpp | 585 void UniformPreservationTest::prepareProgram(Utils::program **programs, bool is_separable) in prepareProgram() 774 bool UniformPreservationTest::testProgram(Utils::program **programs, bool is_separable, in testProgram()
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D | glcViewportArrayTests.cpp | 319 … const glw::GLchar *const *varying_names, glw::GLuint n_varying_names, bool is_separable) in build()
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/external/deqp/external/openglcts/modules/gl/ |
D | gl4cShadingLanguage420PackTests.cpp | 17726 … const glw::GLchar *const *varying_names, glw::GLuint n_varying_names, bool is_separable) in build() 17754 … const glw::GLchar *const *varying_names, glw::GLuint n_varying_names, bool is_separable) in build()
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D | gl4cShaderSubroutineTests.cpp | 249 … const glw::GLchar *const *varying_names, glw::GLuint n_varying_names, bool is_separable) in build()
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D | gl4cEnhancedLayoutsTests.cpp | 2716 const NameVector &captured_varyings, bool capture_interleaved, bool is_separable) in Init() 2774 bool is_separable) in Init()
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/external/mesa3d/src/gallium/drivers/zink/ |
D | zink_types.h | 1092 bool is_separable; //not a full program member
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