/external/angle/src/tests/gl_tests/ |
D | VulkanPerformanceCounterTest.cpp | 554 GLColor kInitialData[4] = {GLColor::red, GLColor::blue, GLColor::green, GLColor::yellow}; in TEST_P() local 615 std::vector<GLColor> kInitialData(kTexDim * kTexDim, GLColor::magenta); in TEST_P() local 648 std::vector<GLColor> kInitialData(kTexDim * kTexDim, GLColor::green); in TEST_P() local 713 std::vector<GLColor> kInitialData(kTexDim * kTexDim, GLColor::green); in TEST_P() local 826 std::vector<GLColor> kInitialData(kTexDim * kTexDim, GLColor::green); in TEST_P() local 1533 GLColor kInitialData[4] = {GLColor::red, GLColor::blue, GLColor::green, GLColor::yellow}; in TEST_P() local 5744 const std::array<GLColor, 4> kInitialData = {GLColor::red, GLColor::red, GLColor::red, in mappingGpuReadOnlyBufferGhostsBuffer() local 5851 const std::array<GLColor, 4> kInitialData = {GLColor::red, GLColor::green, GLColor::blue, in partialBufferUpdateShouldNotBreakRenderPass() local 8307 std::vector<GLColor> kInitialData(kTexDim * kTexDim, GLColor::green); in TEST_P() local
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D | BufferDataTest.cpp | 1296 const std::array<GLColor, 4> kInitialData = {GLColor::red, GLColor::red, GLColor::red, in TEST_P() local 1674 const std::array<GLColor, 4> kInitialData = {GLColor::red, GLColor::green, GLColor::blue, in TEST_P() local
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D | ShaderStorageBufferTest.cpp | 521 constexpr unsigned int kInitialData = 123u; in TEST_P() local 2990 constexpr unsigned int kInitialData = 123u; in TEST_P() local
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D | ReadPixelsTest.cpp | 635 const std::array<GLColor, 4> kInitialData = {GLColor::red, GLColor::red, GLColor::red, in TEST_P() local
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D | MultithreadingTest.cpp | 1555 constexpr GLubyte kInitialData[4] = {127, 63, 191, 255}; in TEST_P() local 1764 constexpr GLubyte kInitialData[4] = {127, 63, 191, 255}; in TEST_P() local
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D | TransformFeedbackTest.cpp | 508 const std::array<uint32_t, 12> kInitialData = {0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11}; in TEST_P() local
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D | TextureTest.cpp | 13497 const std::array<GLColor, 4> kInitialData = {GLColor::red, GLColor::red, GLColor::red, in TEST_P() local 14619 const std::array<GLColor, 4> kInitialData = {GLColor::red, GLColor::red, GLColor::red, in TEST_P() local 14692 const std::array<GLColor, 4> kInitialData = {GLColor::red, GLColor::red, GLColor::red, in TEST_P() local 14746 const std::array<GLColor, 4> kInitialData = {GLColor::red, GLColor::red, GLColor::red, in TEST_P() local
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D | UniformBufferTest.cpp | 1073 const std::array<uint32_t, 4> kInitialData = {100, 200, 300, 400}; in TEST_P() local
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D | ComputeShaderTest.cpp | 772 const std::array<uint32_t, 4> kInitialData = {1, 2, 3, 4}; in TEST_P() local
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D | ImageTest.cpp | 7760 constexpr GLubyte kInitialData[4] = {127, 63, 191, 255}; in TEST_P() local 7861 constexpr GLubyte kInitialData[4] = {127, 63, 191, 255}; in TEST_P() local
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D | ClearTest.cpp | 3899 const std::vector<GLColor> kInitialData(kSize * kSize, GLColor::red); in TEST_P() local
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