Searched defs:lastFrame (Results 1 – 8 of 8) sorted by relevance
40 private var lastFrame: Long? = null variable
55 float lastFrame = numAnimFrames - 1; in createLUT() local
95 CameraMetadata lastFrame; in dump() local
1518 float lastFrame = numAnimFrames - 1; in createFloatDataPoints() local1530 float lastFrame = numAnimFrames - 1; in createIntDataPoints() local
308 var lastFrame: FrameData? = null in observeFrameAndAddToHistory() variable
1620 nsecs_t lastFrame = systemTime(); in playAnimation() local
2832 bool Surface::waitForNextFrame(uint64_t lastFrame, nsecs_t timeout) {
1293 final Rect lastFrame = windowFrames.mLastFrame; in setFrames() local