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Searched defs:layer (Results 1 – 25 of 166) sorted by relevance

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/frameworks/native/services/surfaceflinger/tests/unittests/
DLayerHistoryIntegrationTest.cpp70 void setBufferWithPresentTime(sp<Layer>& layer, nsecs_t time) { in setBufferWithPresentTime()
77 void setFrontBufferWithPresentTime(sp<Layer>& layer, nsecs_t time) { in setFrontBufferWithPresentTime()
126 void setDefaultLayerVote(Layer* layer, in setDefaultLayerVote()
136 const auto layer = in createLegacyAndFrontedEndLayer() local
157 const auto layer = sp<Layer>::make(args); in createLegacyAndFrontedEndLayerWithUid() local
163 auto destroyLayer(sp<Layer>& layer) { in destroyLayer()
170 void recordFramesAndExpect(sp<Layer>& layer, nsecs_t& time, Fps frameRate, in recordFramesAndExpect()
315 auto layer = createLegacyAndFrontedEndLayerWithUid(1, gui::Uid(uid)); in TEST_F() local
408 auto layer = createLegacyAndFrontedEndLayer(1); in TEST_F() local
429 auto layer = createLegacyAndFrontedEndLayer(1); in TEST_F() local
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DTransactionSurfaceFrameTest.cpp63 void commitTransaction(Layer* layer) { layer->commitTransaction(); } in commitTransaction()
71 sp<Layer> layer = createLayer(); in PresentedSurfaceFrameForBufferlessTransaction() local
87 sp<Layer> layer = createLayer(); in PresentedSurfaceFrameForBufferTransaction() local
122 sp<Layer> layer = createLayer(); in DroppedSurfaceFrameForBufferTransaction() local
182 sp<Layer> layer = createLayer(); in BufferlessSurfaceFramePromotedToBufferSurfaceFrame() local
225 sp<Layer> layer = createLayer(); in BufferlessSurfaceFrameNotCreatedIfBufferSufaceFrameExists() local
253 sp<Layer> layer = createLayer(); in MultipleSurfaceFramesPresentedTogether() local
317 sp<Layer> layer = createLayer(); in BufferSurfaceFrame_ReplaceValidTokenBufferWithInvalidTokenBuffer() local
409 sp<Layer> layer = createLayer(); in MultipleCommitsBeforeLatch() local
DActivePictureTrackerTest.cpp78 auto layer = sp<NiceMock<MockLayer>>::make(flinger(), layerId); in createMockLayer() local
137 auto layer = createMockLayer(100, 10); in TEST_F() local
154 auto layer = createMockLayer(100, 10); in TEST_F() local
174 auto layer = createMockLayer(100, 10); in TEST_F() local
200 auto layer = createMockLayer(100, 10); in TEST_F() local
224 auto layer = createMockLayer(100, 10); in TEST_F() local
247 auto layer = createMockLayer(100, 10); in TEST_F() local
270 auto layer = createMockLayer(100, 10); in TEST_F() local
DSchedulerTest.cpp167 sp<MockLayer> layer = sp<MockLayer>::make(mFlinger.flinger()); in TEST_F() local
198 sp<MockLayer> layer = sp<MockLayer>::make(mFlinger.flinger()); in TEST_F() local
237 auto layer = kLayer; in TEST_F() local
305 const sp<MockLayer> layer = sp<MockLayer>::make(mFlinger.flinger()); in TEST_F() local
773 const sp<MockLayer> layer = sp<MockLayer>::make(mFlinger.flinger()); in TEST_F() local
790 const sp<MockLayer> layer = sp<MockLayer>::make(mFlinger.flinger()); in TEST_F() local
850 const sp<MockLayer> layer = sp<MockLayer>::make(mFlinger.flinger()); in TEST_F() local
881 sp<MockLayer> layer = sp<MockLayer>::make(mFlinger.flinger()); in TEST_F() local
894 const sp<MockLayer> layer = sp<MockLayer>::make(mFlinger.flinger()); in frameRateTestScenario() local
953 const sp<MockLayer> layer = sp<MockLayer>::make(mFlinger.flinger()); in TEST_F() local
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/frameworks/native/services/surfaceflinger/CompositionEngine/src/planner/
DCachedSet.cpp61 CachedSet::CachedSet(const LayerState* layer, std::chrono::steady_clock::time_point lastUpdate) in CachedSet()
66 CachedSet::CachedSet(Layer layer) in CachedSet()
74 void CachedSet::addLayer(const LayerState* layer, in addLayer()
102 for (const Layer& layer : mLayers) { in getComponentDisplayCost() local
129 for (const Layer& layer : mLayers) { in hasBufferUpdate() local
145 [](Layer layer) { return CachedSet(std::move(layer)); }); in decompose()
198 for (const auto& layer : mLayers) { in render() local
327 [](const Layer& layer) { return layer.getState()->hasBlurBehind(); }); in hasBlurBehind()
341 for (const auto& layer : mLayers) { in addHolePunchLayerIfFeasible() local
369 return std::any_of(mLayers.cbegin(), mLayers.cend(), [](const Layer& layer) { in hasKnownColorShift()
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DFlattener.cpp41 for (auto& layer : cachedSet.getConstituentLayers()) { in isSameStack() local
156 for (const CachedSet& layer : mLayers) { in dumpLayers() local
219 for (const LayerState* layer : layers) { in calculateDisplayCost() local
255 for (const auto& layer : mLayers) { in computeLayersHash() local
270 for (const LayerState* layer : layers) { in mergeWithCachedSets() local
280 for (const LayerState* layer : layers) { in mergeWithCachedSets() local
285 for (const CachedSet& layer : mLayers) { in mergeWithCachedSets() local
396 for (const CachedSet& layer : merged) { in mergeWithCachedSets() local
495 for (const CachedSet& layer : mLayers) { in buildCachedSets() local
DLayerState.cpp28 LayerState::LayerState(compositionengine::OutputLayer* layer) in LayerState()
30 mColorTransform({[](auto layer) { in LayerState()
45 ftl::Flags<LayerStateField> LayerState::update(compositionengine::OutputLayer* layer) { in update()
180 for (const auto layer : layers) { in getNonBufferHash() local
/frameworks/native/services/surfaceflinger/tests/
DLayerTransactionTest.h63 auto layer = variable
84 auto layer = client->createSurface(String8(name), width, height, format, flags, variable
113 ANativeWindow_Buffer getBufferQueueLayerBuffer(const sp<SurfaceControl>& layer) { in getBufferQueueLayerBuffer()
123 void postBufferQueueLayerBuffer(const sp<SurfaceControl>& layer) { in postBufferQueueLayerBuffer()
130 virtual void fillBufferQueueLayerColor(const sp<SurfaceControl>& layer, const Color& color, in fillBufferQueueLayerColor()
140 virtual void fillBufferLayerColor(const sp<SurfaceControl>& layer, const Color& color, in fillBufferLayerColor()
155 void fillLayerColor(uint32_t mLayerType, const sp<SurfaceControl>& layer, const Color& color, in fillLayerColor()
169 void fillLayerQuadrant(uint32_t mLayerType, const sp<SurfaceControl>& layer, in fillLayerQuadrant()
187 virtual void fillBufferQueueLayerQuadrant(const sp<SurfaceControl>& layer, int32_t bufferWidth, in fillBufferQueueLayerQuadrant()
210 virtual void fillBufferStateLayerQuadrant(const sp<SurfaceControl>& layer, int32_t bufferWidth, in fillBufferStateLayerQuadrant()
DLayerRenderTypeTransaction_test.cpp55 sp<SurfaceControl> layer; in TEST_P() local
78 sp<SurfaceControl> layer; in TEST_P() local
100 sp<SurfaceControl> layer; in TEST_P() local
118 sp<SurfaceControl> layer; in TEST_P() local
140 sp<SurfaceControl> layer; in TEST_P() local
273 sp<SurfaceControl> layer; in TEST_P() local
317 sp<SurfaceControl> layer; in TEST_P() local
476 sp<SurfaceControl> layer; in setBackgroundColorHelper() local
697 sp<SurfaceControl> layer; in TEST_P() local
739 sp<SurfaceControl> layer; in TEST_P() local
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DLayerTransaction_test.cpp29 sp<SurfaceControl> layer; in TEST_F() local
41 sp<SurfaceControl> layer; in TEST_F() local
50 sp<SurfaceControl> layer; in TEST_F() local
80 sp<SurfaceControl> layer; in TEST_F() local
162 sp<SurfaceControl> layer; in TEST_F() local
175 sp<SurfaceControl> layer; in TEST_F() local
218 sp<SurfaceControl> layer; in TEST_F() local
DReleaseBufferCallback_test.cpp84 static void submitBuffer(const sp<SurfaceControl>& layer, sp<GraphicBuffer> buffer, in submitBuffer()
126 sp<SurfaceControl> layer = createBufferStateLayer(); in TEST_F() local
164 sp<SurfaceControl> layer = createBufferStateLayer(); in TEST_F() local
221 sp<SurfaceControl> layer = createBufferStateLayer(); in TEST_F() local
249 sp<SurfaceControl> layer = createBufferStateLayer(); in TEST_F() local
292 sp<SurfaceControl> layer = createBufferStateLayer(); in TEST_F() local
345 sp<SurfaceControl> layer = createBufferStateLayer(); in TEST_F() local
392 sp<SurfaceControl> layer = createBufferStateLayer(); in TEST_F() local
414 sp<SurfaceControl> layer = createBufferStateLayer(); in TEST_F() local
446 sp<SurfaceControl> layer = createBufferStateLayer(); in TEST_F() local
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DLayerCallback_test.cpp58 static int fillBuffer(Transaction& transaction, const sp<SurfaceControl>& layer, in fillBuffer()
80 const sp<SurfaceControl>& layer = nullptr, bool setBuffer = true, in fillTransaction()
166 sp<SurfaceControl> layer; in TEST_F() local
185 sp<SurfaceControl> layer; in TEST_F() local
208 sp<SurfaceControl> layer; in TEST_F() local
230 sp<SurfaceControl> layer; in TEST_F() local
268 sp<SurfaceControl> layer; in TEST_F() local
420 sp<SurfaceControl> layer; in TEST_F() local
487 sp<SurfaceControl> layer; in TEST_F() local
512 sp<SurfaceControl> layer; in TEST_F() local
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/frameworks/native/libs/renderengine/skia/
DCache.cpp78 LayerSettings layer{ in drawShadowLayers() local
142 LayerSettings layer{ in drawImageLayers() local
181 LayerSettings layer{ in drawSolidLayers() local
207 LayerSettings layer{ in drawBlurLayers() local
247 LayerSettings layer{ in drawClippedLayers() local
279 LayerSettings layer{ in drawPIPImageLayer() local
312 LayerSettings layer{ in drawHolePunchLayer() local
341 LayerSettings layer{ in drawImageDimmedLayers() local
374 LayerSettings layer{ in drawTransparentImageDimmedLayers() local
425 LayerSettings layer{ in drawClippedDimmedImageLayers() local
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/frameworks/native/vulkan/libvulkan/
Dlayers_extensions.cpp262 Layer layer; in EnumerateLayers() local
332 void* LayerLibrary::GetGPA(const Layer& layer, const std::string_view gpa_name) const { in GetGPA() argument
446 for (auto& layer : g_layer_libraries) { in DiscoverLayersInPathList() local
471 void* GetLayerGetProcAddr(const Layer& layer, in GetLayerGetProcAddr()
498 auto layer = in FindLayer() local
506 const VkLayerProperties& GetLayerProperties(const Layer& layer) { in GetLayerProperties()
510 bool IsLayerGlobal(const Layer& layer) { in IsLayerGlobal()
514 const VkExtensionProperties* GetLayerInstanceExtensions(const Layer& layer, in GetLayerInstanceExtensions()
520 const VkExtensionProperties* GetLayerDeviceExtensions(const Layer& layer, in GetLayerDeviceExtensions()
526 const VkExtensionProperties* FindLayerInstanceExtension(const Layer& layer, in FindLayerInstanceExtension()
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/frameworks/native/services/surfaceflinger/FrontEnd/
DLayerLifecycleManager.cpp47 RequestedLayerState& layer = *newLayer.get(); in addLayers() local
102 RequestedLayerState& layer = it->second.owner; in onHandlesDestroyed() local
123 RequestedLayerState& layer = it->second.owner; in onHandlesDestroyed() local
169 RequestedLayerState* layer = it->get(); in onHandlesDestroyed() local
196 RequestedLayerState* layer = getLayerFromId(layerId); in applyTransactions() local
286 for (auto layer : mAddedLayers) { in commitChanges() local
293 for (auto& layer : mLayers) { in commitChanges() local
411 RequestedLayerState& layer = it->second.owner; in fixRelativeZLoop() local
DLayerHierarchy.cpp50 LayerHierarchy::LayerHierarchy(RequestedLayerState* layer) : mLayer(layer) {} in LayerHierarchy()
206 for (auto& layer : layers) { in init() local
210 for (const auto& layer : layers) { in init() local
218 auto layer = hierarchy->mLayer; in attachToParent() local
242 auto layer = hierarchy->mLayer; in attachToRelativeParent() local
297 void LayerHierarchyBuilder::onLayerAdded(RequestedLayerState* layer) { in onLayerAdded()
314 void LayerHierarchyBuilder::onLayerDestroyed(RequestedLayerState* layer) { in onLayerDestroyed()
344 void LayerHierarchyBuilder::updateMirrorLayer(RequestedLayerState* layer) { in updateMirrorLayer()
370 for (auto& layer : layers) { in doUpdate() local
377 for (auto& layer : layers) { in doUpdate() local
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/frameworks/base/libs/hwui/jni/
Dandroid_graphics_TextureLayer.cpp30 DeferredLayerUpdater* layer = reinterpret_cast<DeferredLayerUpdater*>(layerUpdaterPtr); in TextureLayer_prepare() local
39 DeferredLayerUpdater* layer = reinterpret_cast<DeferredLayerUpdater*>(layerUpdaterPtr); in TextureLayer_setLayerPaint() local
48 DeferredLayerUpdater* layer = reinterpret_cast<DeferredLayerUpdater*>(layerUpdaterPtr); in TextureLayer_setTransform() local
55 DeferredLayerUpdater* layer = reinterpret_cast<DeferredLayerUpdater*>(layerUpdaterPtr); in TextureLayer_setSurfaceTexture() local
62 DeferredLayerUpdater* layer = reinterpret_cast<DeferredLayerUpdater*>(layerUpdaterPtr); in TextureLayer_updateSurfaceTexture() local
/frameworks/base/libs/WindowManager/Shell/src/com/android/wm/shell/common/
DScreenshotUtils.java58 int layer) { in BufferConsumer()
101 Rect crop, int layer) { in takeScreenshot()
117 SurfaceControl parentSc, Rect crop, int layer) { in takeScreenshot()
/frameworks/native/services/surfaceflinger/
DScreenCaptureOutput.cpp124 for (const auto* layer : getOutputLayersOrderedByZ()) { in generateLuts() local
167 for (auto& layer : clientCompositionLayers) { in generateClientCompositionRequests() local
193 for (auto& layer : clientCompositionLayers) { in generateClientCompositionRequests() local
200 for (auto& layer : clientCompositionLayers) { in generateClientCompositionRequests() local
/frameworks/base/services/core/java/com/android/server/wm/
DBlackFrame.java37 final int layer; field in BlackFrame.BlackSurface
40 BlackSurface(SurfaceControl.Transaction transaction, int layer, in BlackSurface()
85 Rect outer, Rect inner, int layer, DisplayContent dc, boolean forceDefaultOrientation, in BlackFrame()
/frameworks/native/opengl/libs/EGL/
DGLES_layers.md108 ### Example Passive Layer Initialization
169 ### Example Active Layer Initialization
/frameworks/base/libs/hwui/renderstate/
DRenderState.h53 void registerLayer(Layer* layer) { mActiveLayers.insert(layer); } in registerLayer()
54 void unregisterLayer(Layer* layer) { mActiveLayers.erase(layer); } in unregisterLayer()
/frameworks/native/services/surfaceflinger/DisplayHardware/
DAidlComposerHal.cpp430 int64_t layer; in createLayer() local
460 Error AidlComposer::destroyLayer(Display display, Layer layer) { in destroyLayer()
513 for (const auto& layer : changedLayers) { in getChangedCompositionTypes() local
606 for (const auto& layer : displayRequests.layerRequests) { in getDisplayRequests() local
938 Error AidlComposer::setCursorPosition(Display display, Layer layer, int32_t x, int32_t y) { in setCursorPosition()
951 Error AidlComposer::setLayerBuffer(Display display, Layer layer, uint32_t slot, in setLayerBuffer()
970 Error AidlComposer::setLayerBufferSlotsToClear(Display display, Layer layer, in setLayerBufferSlotsToClear()
1013 Error AidlComposer::setLayerSurfaceDamage(Display display, Layer layer, in setLayerSurfaceDamage()
1027 Error AidlComposer::setLayerBlendMode(Display display, Layer layer, in setLayerBlendMode()
1041 Error AidlComposer::setLayerColor(Display display, Layer layer, const Color& color) { in setLayerColor()
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/frameworks/native/services/surfaceflinger/CompositionEngine/src/
DDisplay.cpp75 return std::any_of(layers.begin(), layers.end(), [](const auto& layer) { in hasSecureLayers()
317 [](const auto& layer) { return layer->requiresClientComposition(); }); in allLayersRequireClientComposition()
325 for (auto* layer : getOutputLayersOrderedByZ()) { in applyChangedTypesToLayers() local
347 for (auto* layer : getOutputLayersOrderedByZ()) { in applyLayerRequestsToLayers() local
379 for (auto* layer : getOutputLayersOrderedByZ()) { in applyLayerLutsToLayers() local
430 for (const auto* layer : getOutputLayersOrderedByZ()) { in presentFrame() local
/frameworks/native/libs/renderengine/benchmark/
DRenderEngineBench.cpp125 LayerSettings layer{ in copyBuffer() local
222 LayerSettings layer{ in BM_homescreen() local
250 LayerSettings layer{ in BM_homescreen_blur() local
287 LayerSettings layer{ in BM_homescreen_edgeExtension() local

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