Searched defs:layerIds (Results 1 – 9 of 9) sorted by relevance
61 std::vector<uint32_t> layerIds; in getTraversalPath() local71 std::vector<uint32_t> layerIds; in getTraversalPathInZOrder() local
40 bool SessionLayerMap::bindSessionIDToLayers(int sessionId, const std::vector<int32_t>& layerIds) { in bindSessionIDToLayers()
33 std::vector<int32_t> layerIds; in associateSessionToLayers() local
80 std::unordered_set<int32_t> layerIds; in dispatchLayerFps() local
122 std::vector<int32_t> layerIds; in generateLuts() local
174 std::vector<Hwc2::Layer> layerIds; in getChangedCompositionTypes() local267 std::vector<Hwc2::Layer> layerIds; in getRequests() local391 std::vector<Hwc2::Layer> layerIds; in getReleaseFences() local616 std::vector<Hwc2::Layer> layerIds; in getRequestedLuts() local
39 std::string layerIdsToString(const std::vector<uint32_t>& layerIds) { in layerIdsToString()
389 std::vector<uint32_t> LayerLifecycleManager::unlinkLayers(const std::vector<uint32_t>& layerIds, in unlinkLayers()
1408 float FrameTimeline::computeFps(const std::unordered_set<int32_t>& layerIds) { in computeFps()