/external/deqp/framework/opengl/ |
D | gluTexture.cpp | 91 for (int levelNdx = 0; levelNdx < m_refTexture.getNumLevels(); levelNdx++) in upload() local 177 for (int levelNdx = 0; levelNdx < m_refTexture.getNumLevels(); levelNdx++) in upload() local 200 for (int levelNdx = 0; levelNdx < numLevels; levelNdx++) in loadCompressed() local 249 for (int levelNdx = 1; levelNdx < numLevels; levelNdx++) in create() local 316 for (int levelNdx = 0; levelNdx < m_refTexture.getNumLevels(); levelNdx++) in upload() local 406 for (int levelNdx = 0; levelNdx < m_refTexture.getNumLevels(); levelNdx++) in upload() local 430 for (int levelNdx = 0; levelNdx < numLevels; levelNdx++) in loadCompressed() local 529 for (int levelNdx = 0; levelNdx < m_refTexture.getNumLevels(); levelNdx++) in upload() local 621 for (int levelNdx = 0; levelNdx < m_refTexture.getNumLevels(); levelNdx++) in upload() local 645 for (int levelNdx = 0; levelNdx < numLevels; levelNdx++) in loadCompressed() local [all …]
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/external/deqp/external/vulkancts/modules/vulkan/pipeline/ |
D | vktPipelineImageUtil.cpp | 707 for (int levelNdx = 0; levelNdx < texture.getNumLevels(); levelNdx++) in allocateLevels() local 716 for (int levelNdx = 0; levelNdx < texture.getNumLevels(); levelNdx++) in getLevelsVector() local 750 for (size_t levelNdx = 0; levelNdx < m_compressedLevels.size(); levelNdx++) in ~TestTexture() local 762 for (int levelNdx = 0; levelNdx < getNumLevels(); levelNdx++) in getSize() local 786 for (int levelNdx = 0; levelNdx < getNumLevels(); levelNdx++) in getCompressedSize() local 826 for (int levelNdx = 0; levelNdx < getNumLevels(); levelNdx++) in getBufferCopyRegions() local 867 for (int levelNdx = 0; levelNdx < getNumLevels(); levelNdx++) in getBufferCopyRegions() local 909 for (int levelNdx = 0; levelNdx < getNumLevels(); levelNdx++) in write() local 926 for (int levelNdx = 0; levelNdx < getNumLevels(); levelNdx++) in write() local 946 for (int levelNdx = 0; levelNdx < getNumLevels(); levelNdx++) in copyToTexture() local [all …]
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D | vktPipelineImageSamplingInstance.cpp | 1216 for (int levelNdx = 0; levelNdx < texture.getNumLevels(); ++levelNdx) in createSwizzledCopy() local 1233 for (int levelNdx = 0; levelNdx < texture.getNumLevels(); ++levelNdx) in createSwizzledCopy() local 1288 for (int levelNdx = 0; levelNdx < (int)levels.size(); ++levelNdx) in getTexture1DView() local 1311 for (int levelNdx = 0; levelNdx < (int)levels.size(); ++levelNdx) in getTexture1DArrayView() local 1337 for (int levelNdx = 0; levelNdx < (int)levels.size(); ++levelNdx) in getTexture2DView() local 1362 for (int levelNdx = 0; levelNdx < (int)levels.size(); ++levelNdx) in getTexture2DArrayView() local 1394 for (int levelNdx = 0; levelNdx < (int)subresource.levelCount; ++levelNdx) in getTextureCubeView() local 1427 for (int levelNdx = 0; levelNdx < (int)subresource.levelCount; ++levelNdx) in getTextureCubeArrayView() local 1447 for (int levelNdx = 0; levelNdx < (int)levels.size(); ++levelNdx) in getTexture3DView() local
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/external/deqp/modules/gles2/functional/ |
D | es2fTextureCompletenessTests.cpp | 299 for (int levelNdx = 0; levelNdx < numLevels; levelNdx++) in createTexture() local 374 for (int levelNdx = 0; levelNdx < numLevels; levelNdx++) in createTexture() local 431 for (int levelNdx = 0; levelNdx < numLevels; levelNdx++) in createTexture() local 546 for (int levelNdx = 0; levelNdx < numLevels; levelNdx++) in createTexture() local 662 for (int levelNdx = 0; levelNdx < numLevels; levelNdx++) in createTexture() local 744 for (int levelNdx = 0; levelNdx < numLevels; levelNdx++) in createTexture() local 821 for (int levelNdx = 0; levelNdx < numLevels; levelNdx++) in createTexture() local 946 for (int levelNdx = 0; levelNdx < numLevels; levelNdx++) in createTexture() local
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D | es2fTextureFilteringTests.cpp | 191 for (int levelNdx = 0; levelNdx < numLevels; levelNdx++) in init() local 201 for (int levelNdx = 0; levelNdx < numLevels; levelNdx++) in init() local 479 for (int levelNdx = 0; levelNdx < numLevels; levelNdx++) in init() local 491 for (int levelNdx = 0; levelNdx < numLevels; levelNdx++) in init() local
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D | es2fTextureSizeTests.cpp | 106 for (int levelNdx = 0; levelNdx < numLevels; levelNdx++) in init() local 251 for (int levelNdx = 0; levelNdx < numLevels; levelNdx++) in init() local
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D | es2fTextureUnitTests.cpp | 656 for (int levelNdx = 0; levelNdx < numLevels; levelNdx++) in init() local 824 for (int levelNdx = 0; levelNdx < numLevels; levelNdx++) in render() local 850 for (int levelNdx = 0; levelNdx < numLevels; levelNdx++) in render() local
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D | es2fTextureMipmapTests.cpp | 148 for (int levelNdx = 0; levelNdx < numLevels; levelNdx++) in init() local 488 for (int levelNdx = 0; levelNdx < numLevels; levelNdx++) in init() local 838 for (int levelNdx = 0; levelNdx < numLevels; levelNdx++) in iterate() local 1011 for (int levelNdx = 0; levelNdx < numLevels; levelNdx++) in iterate() local
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/external/deqp/external/vulkancts/modules/vulkan/texture/ |
D | vktTextureShadowTests.cpp | 299 for (int levelNdx = 0; levelNdx < numLevels; ++levelNdx) in Texture2DShadowTestInstance() local 306 for (int levelNdx = 0; levelNdx < numLevels; levelNdx++) in Texture2DShadowTestInstance() local 556 for (int levelNdx = 0; levelNdx < numLevels; levelNdx++) in TextureCubeShadowTestInstance() local 566 for (int levelNdx = 0; levelNdx < numLevels; levelNdx++) in TextureCubeShadowTestInstance() local 807 for (int levelNdx = 0; levelNdx < numLevels; levelNdx++) in Texture2DArrayShadowTestInstance() local 816 for (int levelNdx = 0; levelNdx < numLevels; levelNdx++) in Texture2DArrayShadowTestInstance() local 1046 for (int levelNdx = 0; levelNdx < numLevels; ++levelNdx) in Texture1DShadowTestInstance() local 1053 for (int levelNdx = 0; levelNdx < numLevels; levelNdx++) in Texture1DShadowTestInstance() local 1278 for (int levelNdx = 0; levelNdx < numLevels; levelNdx++) in Texture1DArrayShadowTestInstance() local 1287 for (int levelNdx = 0; levelNdx < numLevels; levelNdx++) in Texture1DArrayShadowTestInstance() local [all …]
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D | vktTextureFilteringTests.cpp | 272 for (int levelNdx = 0; levelNdx < numLevels; levelNdx++) in Texture2DFilteringTestInstance() local 286 for (int levelNdx = 0; levelNdx < numLevels; levelNdx++) in Texture2DFilteringTestInstance() local 513 for (int levelNdx = 0; levelNdx < numLevels; levelNdx++) in TextureCubeFilteringTestInstance() local 529 for (int levelNdx = 0; levelNdx < numLevels; levelNdx++) in TextureCubeFilteringTestInstance() local 786 for (int levelNdx = 0; levelNdx < numLevels; levelNdx++) in Texture2DArrayFilteringTestInstance() local 807 for (int levelNdx = 0; levelNdx < numLevels; levelNdx++) in Texture2DArrayFilteringTestInstance() local 1029 for (int levelNdx = 0; levelNdx < numLevels; levelNdx++) in Texture3DFilteringTestInstance() local 1043 for (int levelNdx = 0; levelNdx < numLevels; levelNdx++) in Texture3DFilteringTestInstance() local
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D | vktTextureFilteringAnisotropyTests.cpp | 122 for (int levelNdx = 0; levelNdx < m_refParams.maxLevel + 1; levelNdx++) in iterate() local
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/external/deqp/modules/gles3/accuracy/ |
D | es3aTextureFilteringTests.cpp | 152 for (int levelNdx = 0; levelNdx < numLevels; levelNdx++) in init() local 162 for (int levelNdx = 0; levelNdx < numLevels; levelNdx++) in init() local 440 for (int levelNdx = 0; levelNdx < numLevels; levelNdx++) in init() local 452 for (int levelNdx = 0; levelNdx < numLevels; levelNdx++) in init() local 476 for (int levelNdx = 0; levelNdx < numLevels; levelNdx++) in init() local
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/external/deqp/modules/gles31/functional/ |
D | es31fTextureLevelStateQueryTests.cpp | 778 for (int levelNdx = 0; levelNdx < (int)spec.levels.size(); ++levelNdx) in applyTextureGenerationSpec() local 1145 for (int levelNdx = 0; levelNdx < (int)spec.levels.size(); ++levelNdx) in checkTextureState() local 1183 for (int levelNdx = 0; levelNdx < (int)spec.levels.size(); ++levelNdx) in checkTextureState() local 1221 for (int levelNdx = 0; levelNdx < (int)spec.levels.size(); ++levelNdx) in checkTextureState() local 1264 for (int levelNdx = 0; levelNdx < (int)spec.levels.size(); ++levelNdx) in checkTextureState() local 1314 for (int levelNdx = 0; levelNdx < (int)spec.levels.size(); ++levelNdx) in checkTextureState() local 1426 for (int levelNdx = 0; levelNdx < (int)spec.levels.size(); ++levelNdx) in checkTextureState() local 1554 for (int levelNdx = 0; levelNdx < (int)spec.levels.size(); ++levelNdx) in checkTextureState() local
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D | es31fStencilTexturingTests.cpp | 437 for (int levelNdx = 0; levelNdx < src.getNumLevels(); levelNdx++) in stencilToUnorm8() local 564 for (int levelNdx = 0; levelNdx < levels; levelNdx++) in iterate() local 591 for (int levelNdx = 0; levelNdx < levels; levelNdx++) in iterate() local 867 const int levelNdx = 2; in iterate() local
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D | es31fTextureFilteringTests.cpp | 226 for (int levelNdx = 0; levelNdx < numLevels; levelNdx++) in init() local 247 for (int levelNdx = 0; levelNdx < numLevels; levelNdx++) in init() local
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/external/deqp/modules/gles3/functional/ |
D | es3fTextureShadowTests.cpp | 242 for (int levelNdx = 0; levelNdx < numLevels; levelNdx++) in init() local 250 for (int levelNdx = 0; levelNdx < numLevels; levelNdx++) in init() local 524 for (int levelNdx = 0; levelNdx < numLevels; levelNdx++) in init() local 536 for (int levelNdx = 0; levelNdx < numLevels; levelNdx++) in init() local 835 for (int levelNdx = 0; levelNdx < numLevels; levelNdx++) in init() local 845 for (int levelNdx = 0; levelNdx < numLevels; levelNdx++) in init() local
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D | es3fTextureUnitTests.cpp | 814 for (int levelNdx = 0; levelNdx < numLevels; levelNdx++) in init() local 1013 for (int levelNdx = 0; levelNdx < texture->getNumLevels(); levelNdx++) in upload2dTexture() local 1041 for (int levelNdx = 0; levelNdx < texture->getNumLevels(); levelNdx++) in uploadCubeTexture() local 1068 for (int levelNdx = 0; levelNdx < texture->getNumLevels(); levelNdx++) in upload2dArrayTexture() local 1096 for (int levelNdx = 0; levelNdx < texture->getNumLevels(); levelNdx++) in upload3dTexture() local
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D | es3fTextureFilteringTests.cpp | 217 for (int levelNdx = 0; levelNdx < numLevels; levelNdx++) in init() local 227 for (int levelNdx = 0; levelNdx < numLevels; levelNdx++) in init() local 533 for (int levelNdx = 0; levelNdx < numLevels; levelNdx++) in init() local 545 for (int levelNdx = 0; levelNdx < numLevels; levelNdx++) in init() local 854 for (int levelNdx = 0; levelNdx < numLevels; levelNdx++) in init() local 875 for (int levelNdx = 0; levelNdx < numLevels; levelNdx++) in init() local 1138 for (int levelNdx = 0; levelNdx < numLevels; levelNdx++) in init() local 1148 for (int levelNdx = 0; levelNdx < numLevels; levelNdx++) in init() local
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D | es3fTextureSizeTests.cpp | 106 for (int levelNdx = 0; levelNdx < numLevels; levelNdx++) in init() local 251 for (int levelNdx = 0; levelNdx < numLevels; levelNdx++) in init() local
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D | es3fVertexTextureTests.cpp | 753 for (int levelNdx = 0; levelNdx < numLevels; levelNdx++) in init() local 763 for (int levelNdx = 0; levelNdx < numLevels; levelNdx++) in init() local 1081 for (int levelNdx = 0; levelNdx < numLevels; levelNdx++) in init() local 1093 for (int levelNdx = 0; levelNdx < numLevels; levelNdx++) in init() local 1425 for (int levelNdx = 0; levelNdx < numLevels; levelNdx++) in init() local 1435 for (int levelNdx = 0; levelNdx < numLevels; levelNdx++) in init() local 1756 for (int levelNdx = 0; levelNdx < numLevels; levelNdx++) in init() local 1766 for (int levelNdx = 0; levelNdx < numLevels; levelNdx++) in init() local
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/external/deqp/modules/gles2/accuracy/ |
D | es2aTextureFilteringTests.cpp | 161 for (int levelNdx = 0; levelNdx < numLevels; levelNdx++) in init() local 171 for (int levelNdx = 0; levelNdx < numLevels; levelNdx++) in init() local 450 for (int levelNdx = 0; levelNdx < numLevels; levelNdx++) in init() local 462 for (int levelNdx = 0; levelNdx < numLevels; levelNdx++) in init() local
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/external/deqp/external/openglcts/modules/gles2/ |
D | es2cTexture3DTests.cpp | 265 for (int levelNdx = 0; levelNdx < referenceTexture.getNumLevels(); levelNdx++) in uploadTexture3D() local 554 for (int levelNdx = 0; levelNdx < numLevels; levelNdx++) in init() local 564 for (int levelNdx = 0; levelNdx < numLevels; levelNdx++) in init() local 720 for (int levelNdx = 0; levelNdx < m_numLevels; levelNdx++) in iterate() local 745 for (int levelNdx = 0; levelNdx < m_numLevels - 2; levelNdx++) in iterate() local 847 for (int levelNdx = 0; levelNdx < m_numLevels; levelNdx++) in iterate() local 870 for (int levelNdx = 0; levelNdx < m_numLevels - 2; levelNdx++) in iterate() local 959 for (int levelNdx = 0; levelNdx < m_numLevels; levelNdx++) in iterate() local
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/external/deqp/modules/gles2/performance/ |
D | es2pTextureCases.cpp | 164 for (int levelNdx = 0; levelNdx < numLevels; levelNdx++) in init() local
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/external/deqp/modules/gles3/performance/ |
D | es3pTextureCases.cpp | 191 for (int levelNdx = 0; levelNdx < numLevels; levelNdx++) in init() local
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/external/deqp/framework/common/ |
D | tcuTexture.cpp | 4057 …tPixelBufferAccess getCubeArrayFaceAccess(const ConstPixelBufferAccess *const levels, int levelNdx, in getCubeArrayFaceAccess() 4252 inline int getMipPyramidLevelSize(int baseLevelSize, int levelNdx) in getMipPyramidLevelSize() 4271 for (int levelNdx = 0; levelNdx < other.getNumLevels(); levelNdx++) in TextureLevelPyramid() local 4293 for (int levelNdx = 0; levelNdx < other.getNumLevels(); levelNdx++) in operator =() local 4314 void TextureLevelPyramid::allocLevel(int levelNdx, int width, int height, int depth) in allocLevel() 4324 void TextureLevelPyramid::clearLevel(int levelNdx) in clearLevel() 4365 void Texture1D::allocLevel(int levelNdx) in allocLevel() 4421 void Texture2D::allocLevel(int levelNdx) in allocLevel() 4558 for (int levelNdx = 0; levelNdx < numLevels; levelNdx++) in TextureCube() local 4590 for (int levelNdx = 0; levelNdx < numLevels; levelNdx++) in operator =() local [all …]
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