Home
last modified time | relevance | path

Searched defs:linkedShaderStages (Results 1 – 3 of 3) sorted by relevance

/external/angle/src/libANGLE/renderer/vulkan/
DProgramExecutableVk.cpp31 const gl::ShaderBitSet &linkedShaderStages, in ValidateTransformedSpirV()
525 const gl::ShaderBitSet &linkedShaderStages, in initShaders()
1407 const gl::ShaderBitSet &linkedShaderStages = mExecutable->getLinkedShaderStages(); in initializeWriteDescriptorDesc() local
1486 const gl::ShaderBitSet linkedShaderStages = mExecutable->getLinkedShaderStages(); in initGraphicsShaderPrograms() local
1708 const gl::ShaderBitSet &linkedShaderStages = mExecutable->getLinkedShaderStages(); in createPipelineLayout() local
DProgramExecutableVk.h364 const gl::ShaderBitSet &linkedShaderStages, in initShaders()
/external/angle/src/libANGLE/
DProgramExecutable.h871 ShaderBitSet linkedShaderStages; member