Searched defs:loadMsaaFromResolve (Results 1 – 3 of 3) sorted by relevance
136 const bool loadMsaaFromResolve = in toPipelineLabel() local
566 bool loadMsaaFromResolve, in setup_pipeline_layout()829 bool loadMsaaFromResolve = renderPassDesc.fColorResolveAttachment.fTextureInfo.isValid() && in Make() local
436 const bool loadMsaaFromResolve = in Make() local