Searched defs:localID (Results 1 – 4 of 4) sorted by relevance
149 const uint localID = get_local_id(0); in sort_morton_codes_reduce_bins_func() local217 const uint localID = get_local_id(0); in sort_morton_codes_scatter_items_func() local362 const uint localID = get_local_id(0); in sort_morton_codes_scatter_items() local455 const uint localID = get_local_id(0); in sort_morton_codes_scatter_items() local696 uint localID = get_local_id(0); in sort_morton_codes_reduce_bins_wide_partial_sum_func() local772 uint localID = get_local_id(0); in sort_morton_codes_reduce_bins_wide_add_reduce_func() local
35 cl_uint localID[ 3 ]; member
595 …const std::string localID = (m_syncWithGroup) ? ("(gl_LocalInvocationID.xy + uvec2(" + de::toStrin… in genShaderMainBlock() local640 …const std::string localID = (m_syncWithGroup) ? ("(gl_LocalInvocationID.xy + uvec2(" + de::toStrin… in genShaderMainBlock() local726 …const std::string localID = (m_syncWithGroup) ? ("(gl_LocalInvocationID.xy + uvec2(" + de::toStrin… in genShaderMainBlock() local751 …const std::string localID = (m_syncWithGroup) ? ("(gl_LocalInvocationID.xy + uvec2(" + de::toStrin… in genShaderMainBlock() local883 …const std::string localID = (m_syncWithGroup) ? ("(gl_LocalInvocationID.xy + uvec2(" + de::toStrin… in genShaderSource() local
545 uint8_t localID = CSID; in removeDecoder() local