/external/deqp/external/vulkancts/modules/vulkan/pipeline/ |
D | vktPipelineVertexUtil.cpp | 903 … const Vertex4RGBA lowerLeftVertex = {Vec4(translation.x(), translation.y(), 0.0f, 1.0f), color}; in createOverlappingQuads() local 944 …const Vertex4RGBARGBA lowerLeftVertex = {Vec4(translation.x(), translation.y(), 0.0f, 1.0f), colo… in createOverlappingQuadsDualSource() local 970 …const Vertex4Tex4 lowerLeftVertex = {Vec4(-1.0f, -1.0f, 0.0f, 1.0f), Vec4(0.0f, 0.0f, 0.0f, 0.0f)… in createFullscreenQuad() local 998 const Vertex4Tex4 lowerLeftVertex = { in createQuadMosaic() local
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D | vktPipelinePushDescriptorTests.cpp | 205 const Vertex4RGBA lowerLeftVertex = {tcu::Vec4(-size + xOffset, -size, 0.0f, 1.0f), color}; in createQuads() local 228 const Vertex4Tex4 lowerLeftVertex = {tcu::Vec4(-size + xOffset, -size, 0.0f, 1.0f), in createTexQuads() local
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D | vktPipelineAttachmentFeedbackLoopLayoutTests.cpp | 2252 …const Vertex4Tex4 lowerLeftVertex = {Vec4(-1.0f, -1.0f, 0.0f, 1.0f), Vec4(0.0f, 0.0f, 0.0f, 0.0f)… in createFullscreenQuadArray() local
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D | vktPipelineDynamicOffsetTests.cpp | 98 const Vertex4RGBA lowerLeftVertex = {tcu::Vec4(-size + xOffset, -size, 0.0f, 1.0f), color}; in createQuads() local
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D | vktPipelinePushConstantTests.cpp | 195 const Vertex4RGBA lowerLeftVertex = {tcu::Vec4(-size, -size, 0.0f, 1.0f), color}; in createQuad() local
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/external/deqp/external/vulkancts/modules/vulkan/renderpass/ |
D | vktRenderPassDitheringTests.cpp | 142 const Vertex4RGBA lowerLeftVertex = {tcu::Vec4(-size, -size, depthValue, 1.0f), red}; in createQuad() local 164 const Vertex4RGBA lowerLeftVertex = {tcu::Vec4(-size, -size, depthValue, 1.0f), color}; in createQuad() local
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D | vktRenderPassUnusedAttachmentTests.cpp | 86 const Vertex4RGBA lowerLeftVertex = {tcu::Vec4(-size, -size, 0.0f, 1.0f), color}; in createQuad() local
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D | vktRenderPassFragmentDensityMapTests.cpp | 211 const Vertex4RGBA lowerLeftVertex = { in createFullscreenMesh() local
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/external/deqp/external/vulkancts/modules/vulkan/image/ |
D | vktImageTestsUtil.cpp | 1018 const tcu::Vec4 lowerLeftVertex(-1.0f, -1.0f, 0.0f, 1.0f); in createFullscreenQuad() local
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