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Searched defs:mTextures (Results 1 – 17 of 17) sorted by relevance

/external/angle/src/tests/perf_tests/
DImagelessFramebufferPerfTest.cpp66 std::array<GLTexture, kTextureCount> mTextures; member in angle::ImagelessFramebufferAttachmentBenchmark
DClearPerf.cpp88 std::vector<GLuint> mTextures; member in __anon6a6fad890111::ClearBenchmark
DFramebufferAttachmentPerfTest.cpp68 std::array<GLTexture, kTextureCount> mTextures; member in angle::FramebufferAttachmentBenchmark
DTextureSampling.cpp82 std::vector<GLuint> mTextures; member in __anonfdc82f010111::TextureSamplingBenchmark
DVulkanBarriersPerf.cpp87 GLTexture mTextures[4]; member in __anon896f20ad0111::VulkanBarriersPerfBenchmark
DTexturesPerf.cpp130 std::vector<GLuint> mTextures; member in angle::TexturesBenchmark
DTextureUploadPerf.cpp234 std::vector<GLuint> mTextures; member in __anond974bff80111::TextureUploadETC2TranscodingBenchmark
DDrawCallPerf.cpp145 std::vector<GLuint> mTextures; member in __anonca5d37cc0111::DrawCallPerfBenchmark
/external/angle/src/tests/gl_tests/
DCopyCompressedTextureTest.cpp79 GLuint mTextures[2] = {0, 0}; member in angle::CopyCompressedTextureTest
DCopyTextureTest.cpp177 GLuint mTextures[2] = { member in angle::CopyTextureTest
685 GLuint mTextures[2] = { member in angle::CopyTextureVariationsTest
DDrawBuffersTest.cpp226 GLuint mTextures[4] = {}; member in DrawBuffersTest
DFramebufferTest.cpp2922 GLTexture mTextures[2]; in TEST_P() local
2966 GLTexture mTextures[2]; in TEST_P() local
DClearTest.cpp87 std::vector<GLuint> mTextures; member in __anon511eb0c20111::ClearTestBase
DTextureTest.cpp9671 std::vector<GLuint> mTextures; member in __anon5f5c480c0111::TextureLimitsTest
10069 GLuint mTextures[3]; member in __anon5f5c480c0111::Texture2DNorm16TestES3
DStateChangeTest.cpp68 std::vector<GLuint> mTextures = {0, 0}; member in __anon8ac4f2620111::StateChangeTest
/external/angle/samples/multiple_contexts/
DMultipleContexts.cpp250 std::array<GLuint, kNumTextures> mTextures; member in MultipleContextsSample
/external/angle/src/libANGLE/renderer/gl/
DStateManagerGL.h450 angle::PackedEnumMap<gl::TextureType, gl::ActiveTextureArray<GLuint>> mTextures; variable