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1 /*
2  * Copyright (C) 2019 Alyssa Rosenzweig
3  * Copyright (C) 2014-2017 Broadcom
4  *
5  * Permission is hereby granted, free of charge, to any person obtaining a
6  * copy of this software and associated documentation files (the "Software"),
7  * to deal in the Software without restriction, including without limitation
8  * the rights to use, copy, modify, merge, publish, distribute, sublicense,
9  * and/or sell copies of the Software, and to permit persons to whom the
10  * Software is furnished to do so, subject to the following conditions:
11  *
12  * The above copyright notice and this permission notice (including the next
13  * paragraph) shall be included in all copies or substantial portions of the
14  * Software.
15  *
16  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
17  * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
18  * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
19  * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
20  * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
21  * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
22  * SOFTWARE.
23  *
24  */
25 
26 #ifndef __PAN_JOB_H__
27 #define __PAN_JOB_H__
28 
29 #include "pipe/p_state.h"
30 #include "util/u_dynarray.h"
31 #include "util/u_tristate.h"
32 #include "pan_csf.h"
33 #include "pan_desc.h"
34 #include "pan_jm.h"
35 #include "pan_mempool.h"
36 #include "pan_resource.h"
37 
38 /* A panfrost_batch corresponds to a bound FBO we're rendering to,
39  * collecting over multiple draws. */
40 
41 struct panfrost_batch {
42    struct panfrost_context *ctx;
43    struct pipe_framebuffer_state key;
44 
45    /* Sequence number used to implement LRU eviction when all batch slots are
46     * used */
47    uint64_t seqnum;
48 
49    /* Buffers cleared (PIPE_CLEAR_* bitmask) */
50    unsigned clear;
51 
52    /* Buffers drawn */
53    unsigned draws;
54 
55    /* Buffers read */
56    unsigned read;
57 
58    /* Buffers needing resolve to memory */
59    unsigned resolve;
60 
61    /* Packed clear values, indexed by both render target as well as word.
62     * Essentially, a single pixel is packed, with some padding to bring it
63     * up to a 32-bit interval; that pixel is then duplicated over to fill
64     * all 16-bytes */
65 
66    uint32_t clear_color[PIPE_MAX_COLOR_BUFS][4];
67    float clear_depth;
68    unsigned clear_stencil;
69 
70    /* Amount of thread local storage required per thread */
71    unsigned stack_size;
72 
73    /* Amount of shared memory needed per workgroup (for compute) */
74    unsigned shared_size;
75 
76    /* The bounding box covered by this job, taking scissors into account.
77     * Basically, the bounding box we have to run fragment shaders for */
78 
79    unsigned minx, miny;
80    unsigned maxx, maxy;
81 
82    /* Acts as a rasterizer discard */
83    bool scissor_culls_everything;
84 
85    /* BOs referenced not in the pool */
86    unsigned num_bos;
87    struct util_dynarray bos;
88 
89    /* Pool owned by this batch (released when the batch is released) used for
90     * temporary descriptors */
91    struct panfrost_pool pool;
92 
93    /* Pool also owned by this batch that is not CPU mapped (created as
94     * INVISIBLE) used for private GPU-internal structures, particularly
95     * varyings */
96    struct panfrost_pool invisible_pool;
97 
98    /* Scratchpad BO bound to the batch, or NULL if none bound yet */
99    struct panfrost_bo *scratchpad;
100 
101    /* Shared memory BO bound to the batch, or NULL if none bound yet */
102    struct panfrost_bo *shared_memory;
103 
104    /* Framebuffer descriptor. */
105    struct panfrost_ptr framebuffer;
106 
107    /* Thread local storage descriptor. */
108    struct panfrost_ptr tls;
109 
110    /* Vertex count */
111    uint32_t vertex_count;
112 
113    /* Tiler context */
114    struct pan_tiler_context tiler_ctx;
115 
116    /* Only used on midgard. */
117    struct panfrost_bo *polygon_list_bo;
118 
119    /* Keep the num_work_groups sysval around for indirect dispatch */
120    uint64_t num_wg_sysval[3];
121 
122    /* Cached descriptors */
123    uint64_t viewport;
124    uint64_t rsd[PIPE_SHADER_TYPES];
125    uint64_t textures[PIPE_SHADER_TYPES];
126    uint64_t samplers[PIPE_SHADER_TYPES];
127    uint64_t attribs[PIPE_SHADER_TYPES];
128    uint64_t attrib_bufs[PIPE_SHADER_TYPES];
129    uint64_t uniform_buffers[PIPE_SHADER_TYPES];
130    uint64_t push_uniforms[PIPE_SHADER_TYPES];
131    uint64_t depth_stencil;
132    uint64_t blend;
133 
134    unsigned nr_push_uniforms[PIPE_SHADER_TYPES];
135    unsigned nr_uniform_buffers[PIPE_SHADER_TYPES];
136 
137    /* Varying related pointers */
138    struct {
139       uint64_t bufs;
140       unsigned nr_bufs;
141       uint64_t vs;
142       uint64_t fs;
143       uint64_t pos;
144       uint64_t psiz;
145    } varyings;
146 
147    /* Index array */
148    uint64_t indices;
149 
150    /* Valhall: struct mali_scissor_packed */
151    unsigned scissor[2];
152    float minimum_z, maximum_z;
153 
154    /* Used on Valhall only. Midgard includes attributes in-band with
155     * attributes, wildly enough.
156     */
157    uint64_t images[PIPE_SHADER_TYPES];
158 
159    /* SSBOs. */
160    uint64_t ssbos[PIPE_SHADER_TYPES];
161 
162    /* On Valhall, these are properties of the batch. On Bifrost, they are
163     * per draw.
164     */
165    enum u_tristate sprite_coord_origin;
166    enum u_tristate first_provoking_vertex;
167 
168    /** This one is always on the batch */
169    enum u_tristate line_smoothing;
170 
171    /* Number of effective draws in the batch. Draws with rasterization disabled
172     * don't count as effective draws. It's basically the number of IDVS or
173     * <vertex,tiler> jobs present in the batch.
174     */
175    uint32_t draw_count;
176 
177    /* Number of compute jobs in the batch. */
178    uint32_t compute_count;
179 
180    /* Set when cycle count is required for this batch. */
181    bool need_job_req_cycle_count;
182 
183    /* The batch contains a time query. */
184    bool has_time_query;
185 
186    /* Job frontend specific fields. */
187    union {
188       struct panfrost_jm_batch jm;
189       struct panfrost_csf_batch csf;
190    };
191 };
192 
193 /* Functions for managing the above */
194 
195 struct panfrost_batch *panfrost_get_batch_for_fbo(struct panfrost_context *ctx);
196 
197 struct panfrost_batch *
198 panfrost_get_fresh_batch_for_fbo(struct panfrost_context *ctx,
199                                  const char *reason);
200 
201 void panfrost_batch_add_bo(struct panfrost_batch *batch, struct panfrost_bo *bo,
202                            enum pipe_shader_type stage);
203 
204 void panfrost_batch_write_bo(struct panfrost_batch *batch,
205                              struct panfrost_bo *bo,
206                              enum pipe_shader_type stage);
207 
208 void panfrost_batch_read_rsrc(struct panfrost_batch *batch,
209                               struct panfrost_resource *rsrc,
210                               enum pipe_shader_type stage);
211 
212 void panfrost_batch_write_rsrc(struct panfrost_batch *batch,
213                                struct panfrost_resource *rsrc,
214                                enum pipe_shader_type stage);
215 
216 bool panfrost_any_batch_reads_rsrc(struct panfrost_context *ctx,
217                                    struct panfrost_resource *rsrc);
218 
219 bool panfrost_any_batch_writes_rsrc(struct panfrost_context *ctx,
220                                     struct panfrost_resource *rsrc);
221 
222 struct panfrost_bo *panfrost_batch_create_bo(struct panfrost_batch *batch,
223                                              size_t size, uint32_t create_flags,
224                                              enum pipe_shader_type stage,
225                                              const char *label);
226 
227 void panfrost_flush_all_batches(struct panfrost_context *ctx,
228                                 const char *reason);
229 
230 void panfrost_flush_batches_accessing_rsrc(struct panfrost_context *ctx,
231                                            struct panfrost_resource *rsrc,
232                                            const char *reason);
233 
234 void panfrost_flush_writer(struct panfrost_context *ctx,
235                            struct panfrost_resource *rsrc, const char *reason);
236 
237 void panfrost_batch_adjust_stack_size(struct panfrost_batch *batch);
238 
239 struct panfrost_bo *panfrost_batch_get_scratchpad(struct panfrost_batch *batch,
240                                                   unsigned size,
241                                                   unsigned thread_tls_alloc,
242                                                   unsigned core_id_range);
243 
244 struct panfrost_bo *
245 panfrost_batch_get_shared_memory(struct panfrost_batch *batch, unsigned size,
246                                  unsigned workgroup_count);
247 
248 void panfrost_batch_clear(struct panfrost_batch *batch, unsigned buffers,
249                           const union pipe_color_union *color, double depth,
250                           unsigned stencil);
251 
252 void panfrost_batch_union_scissor(struct panfrost_batch *batch, unsigned minx,
253                                   unsigned miny, unsigned maxx, unsigned maxy);
254 
255 bool panfrost_batch_skip_rasterization(struct panfrost_batch *batch);
256 
257 static inline bool
panfrost_has_fragment_job(struct panfrost_batch * batch)258 panfrost_has_fragment_job(struct panfrost_batch *batch)
259 {
260    return batch->draw_count > 0 || batch->clear;
261 }
262 
263 #endif
264