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Searched defs:motionEntry (Results 1 – 3 of 3) sorted by relevance

/frameworks/native/services/inputflinger/dispatcher/
DEntry.cpp237 std::ostream& operator<<(std::ostream& out, const MotionEntry& motionEntry) { in operator <<()
304 const MotionEntry& motionEntry = static_cast<const MotionEntry&>(*this->eventEntry); in DispatchEntry() local
DInputDispatcher.cpp428 const MotionEntry& motionEntry = static_cast<const MotionEntry&>(*eventEntry); in createDispatchEntry() local
536 const MotionEntry& motionEntry = static_cast<const MotionEntry&>(eventEntry); in shouldReportFinishedEvent() local
688 const MotionEntry& motionEntry = static_cast<const MotionEntry&>(eventEntry); in getDownTime() local
819 const MotionEntry& motionEntry = static_cast<const MotionEntry&>(eventEntry); in getUserActivityEventType() local
1255 std::shared_ptr<const MotionEntry> motionEntry = in dispatchOnceInnerLocked() local
1398 const auto& motionEntry = static_cast<const MotionEntry&>(entry); in enqueueInboundEventLocked() local
1565 const MotionEntry& motionEntry = static_cast<const MotionEntry&>(entry); in dropInboundEventLocked() local
2299 const MotionEntry& motionEntry = static_cast<const MotionEntry&>(entry); in getTargetDisplayId() local
3295 const MotionEntry& motionEntry = static_cast<const MotionEntry&>(eventEntry); in pokeUserActivityLocked() local
3459 const MotionEntry& motionEntry = static_cast<const MotionEntry&>(*eventEntry); in enqueueDispatchEntryLocked() local
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DInputState.cpp386 const MotionEntry& motionEntry) { in cancelConflictingInputStream()