Home
last modified time | relevance | path

Searched defs:multiDrawArrays (Results 1 – 11 of 11) sorted by relevance

/external/angle/src/libANGLE/renderer/null/
DContextNULL.cpp260 angle::Result ContextNULL::multiDrawArrays(const gl::Context *context, in multiDrawArrays() function in rx::ContextNULL
/external/angle/src/libANGLE/renderer/d3d/d3d9/
DContext9.cpp297 angle::Result Context9::multiDrawArrays(const gl::Context *context, in multiDrawArrays() function in rx::Context9
/external/angle/src/libANGLE/renderer/d3d/d3d11/
DContext11.cpp558 angle::Result Context11::multiDrawArrays(const gl::Context *context, in multiDrawArrays() function in rx::Context11
/external/angle/src/libANGLE/renderer/gl/
DContextGL.cpp741 angle::Result ContextGL::multiDrawArrays(const gl::Context *context, in multiDrawArrays() function in rx::ContextGL
DDispatchTableGL_autogen.h125 PFNGLMULTIDRAWARRAYSPROC multiDrawArrays = nullptr; variable
/external/angle/src/libANGLE/renderer/wgpu/
DContextWgpu.cpp436 angle::Result ContextWgpu::multiDrawArrays(const gl::Context *context, in multiDrawArrays() function in rx::ContextWgpu
/external/deqp/framework/opengl/simplereference/
DsglrGLContext.cpp830 void GLContext::multiDrawArrays(uint32_t mode, const int *first, const int *count, int primCount) in multiDrawArrays() function in sglr::GLContext
DsglrReferenceContext.cpp4443 void ReferenceContext::multiDrawArrays(uint32_t mode, const int *first, const int *count, int primC… in multiDrawArrays() function in sglr::ReferenceContext
/external/deqp/framework/opengl/wrapper/
DglwFunctions.inl470 glMultiDrawArraysFunc multiDrawArrays; variable
/external/angle/src/libANGLE/renderer/vulkan/
DContextVk.cpp4318 angle::Result ContextVk::multiDrawArrays(const gl::Context *context, in multiDrawArrays() function in rx::ContextVk
/external/angle/src/libANGLE/
DContext.cpp6640 void Context::multiDrawArrays(PrimitiveMode mode, in multiDrawArrays() function in gl::Context