Home
last modified time | relevance | path

Searched defs:n_vertex (Results 1 – 13 of 13) sorted by relevance

/external/deqp/external/openglcts/modules/glesext/tessellation_shader/
DesextcTessellationShaderIsolines.cpp175 for (unsigned int n_vertex = 0; n_vertex < test_result.n_vertices; ++n_vertex) in checkIrrelevantTessellationLevelsHaveNoEffect() local
260 for (unsigned int n_vertex = 0; n_vertex < test_result.n_vertices; in checkSecondOuterTessellationLevelEffect() local
332 for (unsigned int n_vertex = 0; n_vertex < test_result.n_vertices; ++n_vertex) in checkNoLineSegmentIsDefinedAtHeightOne() local
416 for (unsigned int n_vertex = 0; n_vertex < test_result.n_vertices; ++n_vertex) in countIsolines() local
DesextcTessellationShaderVertexSpacing.cpp169 for (unsigned int n_vertex = 0; n_vertex < run.n_vertices; ++n_vertex) in getEdgesForIsolinesTessellation() local
239 for (unsigned int n_vertex = 0; n_vertex < run.n_vertices; ++n_vertex) in getEdgesForQuadsTessellation() local
541 for (unsigned int n_vertex = 0; n_vertex < run.n_vertices; ++n_vertex) in getEdgesForTrianglesTessellation() local
989 for (unsigned int n_vertex = 0; n_vertex < run.n_vertices; ++n_vertex) in initTest() local
DesextcTessellationShaderInvariance.cpp944 for (unsigned int n_vertex = 0; n_vertex < n_vertices; ++n_vertex) in verifyResultData() local
960 for (unsigned int n_vertex = 0; n_vertex < n_vertices; ++n_vertex) in verifyResultData() local
1157 …for (unsigned int n_vertex = 0; n_vertex < m_n_tessellated_vertices[n_primitive_type * 2]; ++n_ver… in verifyResultData() local
1203 …for (unsigned int n_vertex = 0; n_vertex < m_n_tessellated_vertices[n_primitive_type * 2 + 1]; ++n… in verifyResultData() local
1438 for (unsigned int n_vertex = 0; n_vertex < test_iteration.n_vertices; ++n_vertex) in verifyResultDataForIteration() local
1751 for (unsigned int n_vertex = 0; n_vertex < n_vertices; ++n_vertex) in isVertexDefined() local
1784 for (unsigned int n_vertex = 0; n_vertex < test_iteration.n_vertices; ++n_vertex) in verifyResultDataForIteration() local
2116 for (unsigned int n_vertex = 0; n_vertex < n_vertices; ++n_vertex) in isVertexDefined() local
3005 … for (unsigned int n_vertex = 0; n_vertex < n_outer_edge_vertices; ++n_vertex) in verifyResultData() local
DesextcTessellationShaderVertexOrdering.cpp602 for (unsigned int n_vertex = 0; n_vertex < 3; ++n_vertex) in verifyVertexOrderingCorrectness() local
612 for (unsigned int n_vertex = 0; n_vertex < n_vertices_per_primitive; ++n_vertex) in verifyVertexOrderingCorrectness() local
DesextcTessellationShaderBarrier.cpp490 for (unsigned int n_vertex = 0; n_vertex < m_n_result_vertices; ++n_vertex) in verifyXFBBuffer() local
693 for (unsigned int n_vertex = 0; n_vertex < m_n_result_vertices; ++n_vertex) in verifyXFBBuffer() local
DesextcTessellationShaderTessellation.cpp2100 for (unsigned int n_vertex = 0; n_vertex < n_result_vertices; ++n_vertex) in iterate() local
2123 for (unsigned int n_vertex = 0; n_vertex < n_result_vertices; ++n_vertex) in iterate() local
2145 for (unsigned int n_vertex = 0; n_vertex < n_result_vertices; ++n_vertex) in iterate() local
DesextcTessellationShaderTriangles.cpp458 for (unsigned int n_vertex = 0; n_vertex < 3 /* vertices */; ++n_vertex) in iterate() local
DesextcTessellationShaderQuads.cpp366 for (unsigned int n_vertex = 0; n_vertex < n_raw_data_vertices; n_vertex += 2) in getUniqueTessCoordinatesFromVertexDataSet() local
DesextcTessellationShaderTCTE.cpp969 unsigned int n_vertex = 0; in iterate() local
2938 for (unsigned int n_vertex = 0; n_vertex < n_vertices_generated; ++n_vertex) in initTestRun() local
4225 for (unsigned int n_vertex = 0; n_vertex < 2 /* output vertices */; ++n_vertex) in iterate() local
/external/deqp/external/openglcts/modules/gl/
Dgl4cSparseBufferTests.cpp3878 for (unsigned int n_vertex = 0; n_vertex < 6; ++n_vertex) in createTestData() local
6413 for (unsigned int n_vertex = 0; n_vertex < m_n_ubo_uints && result_local; in execute() local
6583 …for (unsigned int n_vertex = 0; n_vertex < m_sparse_bo_data_size / (4 * sizeof(unsigned int)); ++n… in initTestCaseGlobal() local
Dgl4cPipelineStatisticsQueryTests.cpp251 for (unsigned int n_vertex = 0; n_vertex < n_output_primitive_vertices; ++n_vertex) in buildGeometryShaderBody() local
Dgl4cTextureViewTests.cpp4607 for (unsigned int n_vertex = 0; n_vertex < 6 /* as per comment */ && result; ++n_vertex) in executeTest() local
Dgl4cShaderSubroutineTests.cpp9795 for (unsigned int n_vertex = 0; n_vertex < m_n_points_to_draw; ++n_vertex) in verifyXFBData() local