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1 /*
2  * Copyright © 2015 Intel Corporation
3  *
4  * Permission is hereby granted, free of charge, to any person obtaining a
5  * copy of this software and associated documentation files (the "Software"),
6  * to deal in the Software without restriction, including without limitation
7  * the rights to use, copy, modify, merge, publish, distribute, sublicense,
8  * and/or sell copies of the Software, and to permit persons to whom the
9  * Software is furnished to do so, subject to the following conditions:
10  *
11  * The above copyright notice and this permission notice (including the next
12  * paragraph) shall be included in all copies or substantial portions of the
13  * Software.
14  *
15  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16  * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17  * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
18  * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
19  * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
20  * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
21  * IN THE SOFTWARE.
22  */
23 
24 #include "nir.h"
25 #include "nir_builder.h"
26 #include "nir_control_flow.h"
27 #include "nir_vla.h"
28 
29 /*
30  * TODO: write a proper inliner for GPUs.
31  * This heuristic just inlines small functions,
32  * and tail calls get inlined as well.
33  */
34 static bool
nir_function_can_inline(nir_function * function)35 nir_function_can_inline(nir_function *function)
36 {
37    bool can_inline = true;
38    if (!function->should_inline) {
39       if (function->impl) {
40          nir_foreach_block(block, function->impl) {
41             nir_foreach_instr(instr, block) {
42                if (instr->type != nir_instr_type_intrinsic)
43                   continue;
44                nir_intrinsic_instr *intr = nir_instr_as_intrinsic(instr);
45                if (intr->intrinsic == nir_intrinsic_barrier)
46                   return true;
47             }
48          }
49 
50          if (function->impl->num_blocks > 2)
51             can_inline = false;
52          if (function->impl->ssa_alloc > 45)
53             can_inline = false;
54       }
55    }
56    return can_inline;
57 }
58 
59 static bool
function_ends_in_jump(nir_function_impl * impl)60 function_ends_in_jump(nir_function_impl *impl)
61 {
62    nir_block *last_block = nir_impl_last_block(impl);
63    return nir_block_ends_in_jump(last_block);
64 }
65 
66 /* A cast is used to deref function in/out params. However the bindless
67  * textures spec allows both uniforms and functions temps to be passed to a
68  * function param defined the same way. To deal with this we need to update
69  * this when we inline and know what variable mode we are dealing with.
70  */
71 static void
fixup_cast_deref_mode(nir_deref_instr * deref)72 fixup_cast_deref_mode(nir_deref_instr *deref)
73 {
74    nir_deref_instr *parent = nir_src_as_deref(deref->parent);
75    if (parent && deref->modes & nir_var_function_temp) {
76       if (parent->modes & nir_var_uniform) {
77          deref->modes |= nir_var_uniform;
78       } else if (parent->modes & nir_var_image) {
79          deref->modes |= nir_var_image;
80       } else if (parent->modes & nir_var_mem_ubo) {
81          deref->modes |= nir_var_mem_ubo;
82       } else if (parent->modes & nir_var_mem_ssbo) {
83          deref->modes |= nir_var_mem_ssbo;
84       } else
85          return;
86 
87       deref->modes ^= nir_var_function_temp;
88 
89       nir_foreach_use(use, &deref->def) {
90          if (nir_src_parent_instr(use)->type != nir_instr_type_deref)
91             continue;
92 
93          /* Recurse into children */
94          fixup_cast_deref_mode(nir_instr_as_deref(nir_src_parent_instr(use)));
95       }
96    }
97 }
98 
99 void
nir_inline_function_impl(struct nir_builder * b,const nir_function_impl * impl,nir_def ** params,struct hash_table * shader_var_remap)100 nir_inline_function_impl(struct nir_builder *b,
101                          const nir_function_impl *impl,
102                          nir_def **params,
103                          struct hash_table *shader_var_remap)
104 {
105    nir_function_impl *copy = nir_function_impl_clone(b->shader, impl);
106 
107    exec_list_append(&b->impl->locals, &copy->locals);
108 
109    nir_foreach_block(block, copy) {
110       nir_foreach_instr_safe(instr, block) {
111          switch (instr->type) {
112          case nir_instr_type_deref: {
113             nir_deref_instr *deref = nir_instr_as_deref(instr);
114 
115             /* Note: This shouldn't change the mode of anything but the
116              * replaced nir_intrinsic_load_param intrinsics handled later in
117              * this switch table. Any incorrect modes should have already been
118              * detected by previous nir_vaidate calls.
119              */
120             if (deref->deref_type == nir_deref_type_cast) {
121                fixup_cast_deref_mode(deref);
122                break;
123             }
124 
125             if (deref->deref_type != nir_deref_type_var)
126                break;
127 
128             /* We don't need to remap function variables.  We already cloned
129              * them as part of nir_function_impl_clone and appended them to
130              * b->impl->locals.
131              */
132             if (deref->var->data.mode == nir_var_function_temp)
133                break;
134 
135             /* If no map is provided, we assume that there are either no
136              * shader variables or they already live b->shader (this is the
137              * case for function inlining within a single shader.
138              */
139             if (shader_var_remap == NULL)
140                break;
141 
142             struct hash_entry *entry =
143                _mesa_hash_table_search(shader_var_remap, deref->var);
144             if (entry == NULL) {
145                nir_variable *nvar = nir_variable_clone(deref->var, b->shader);
146                nir_shader_add_variable(b->shader, nvar);
147                entry = _mesa_hash_table_insert(shader_var_remap,
148                                                deref->var, nvar);
149             }
150             deref->var = entry->data;
151             break;
152          }
153 
154          case nir_instr_type_intrinsic: {
155             nir_intrinsic_instr *load = nir_instr_as_intrinsic(instr);
156             if (load->intrinsic != nir_intrinsic_load_param)
157                break;
158 
159             unsigned param_idx = nir_intrinsic_param_idx(load);
160             assert(param_idx < impl->function->num_params);
161             nir_def_replace(&load->def, params[param_idx]);
162             break;
163          }
164 
165          case nir_instr_type_jump:
166             /* Returns have to be lowered for this to work */
167             assert(nir_instr_as_jump(instr)->type != nir_jump_return);
168             break;
169 
170          default:
171             break;
172          }
173       }
174    }
175 
176    bool nest_if = function_ends_in_jump(copy);
177 
178    /* Pluck the body out of the function and place it here */
179    nir_cf_list body;
180    nir_cf_list_extract(&body, &copy->body);
181 
182    if (nest_if) {
183       nir_if *cf = nir_push_if(b, nir_imm_true(b));
184       nir_cf_reinsert(&body, nir_after_cf_list(&cf->then_list));
185       nir_pop_if(b, cf);
186    } else {
187       /* Insert a nop at the cursor so we can keep track of where things are as
188        * we add/remove stuff from the CFG.
189        */
190       nir_intrinsic_instr *nop = nir_nop(b);
191       nir_cf_reinsert(&body, nir_before_instr(&nop->instr));
192       b->cursor = nir_instr_remove(&nop->instr);
193    }
194 }
195 
196 static bool inline_function_impl(nir_function_impl *impl, struct set *inlined);
197 
inline_functions_pass(nir_builder * b,nir_instr * instr,void * cb_data)198 static bool inline_functions_pass(nir_builder *b,
199                                   nir_instr *instr,
200                                   void *cb_data)
201 {
202    struct set *inlined = cb_data;
203    if (instr->type != nir_instr_type_call)
204       return false;
205 
206    nir_call_instr *call = nir_instr_as_call(instr);
207    assert(call->callee->impl);
208 
209    if (b->shader->options->driver_functions &&
210        b->shader->info.stage == MESA_SHADER_KERNEL) {
211       bool last_instr = (instr == nir_block_last_instr(instr->block));
212       if (!nir_function_can_inline(call->callee) && !last_instr) {
213          return false;
214       }
215    }
216 
217    /* Make sure that the function we're calling is already inlined */
218    inline_function_impl(call->callee->impl, inlined);
219 
220    b->cursor = nir_instr_remove(&call->instr);
221 
222    /* Rewrite all of the uses of the callee's parameters to use the call
223     * instructions sources.  In order to ensure that the "load" happens
224     * here and not later (for register sources), we make sure to convert it
225     * to an SSA value first.
226     */
227    const unsigned num_params = call->num_params;
228    NIR_VLA(nir_def *, params, num_params);
229    for (unsigned i = 0; i < num_params; i++) {
230       params[i] = call->params[i].ssa;
231    }
232 
233    nir_inline_function_impl(b, call->callee->impl, params, NULL);
234    return true;
235 }
236 
237 static bool
inline_function_impl(nir_function_impl * impl,struct set * inlined)238 inline_function_impl(nir_function_impl *impl, struct set *inlined)
239 {
240    if (_mesa_set_search(inlined, impl))
241       return false; /* Already inlined */
242 
243    bool progress;
244    progress = nir_function_instructions_pass(impl, inline_functions_pass,
245                                              nir_metadata_none, inlined);
246    if (progress) {
247       /* Indices are completely messed up now */
248       nir_index_ssa_defs(impl);
249    }
250 
251    _mesa_set_add(inlined, impl);
252 
253    return progress;
254 }
255 
256 /** A pass to inline all functions in a shader into their callers
257  *
258  * For most use-cases, function inlining is a multi-step process.  The general
259  * pattern employed by SPIR-V consumers and others is as follows:
260  *
261  *  1. nir_lower_variable_initializers(shader, nir_var_function_temp)
262  *
263  *     This is needed because local variables from the callee are simply added
264  *     to the locals list for the caller and the information about where the
265  *     constant initializer logically happens is lost.  If the callee is
266  *     called in a loop, this can cause the variable to go from being
267  *     initialized once per loop iteration to being initialized once at the
268  *     top of the caller and values to persist from one invocation of the
269  *     callee to the next.  The simple solution to this problem is to get rid
270  *     of constant initializers before function inlining.
271  *
272  *  2. nir_lower_returns(shader)
273  *
274  *     nir_inline_functions assumes that all functions end "naturally" by
275  *     execution reaching the end of the function without any return
276  *     instructions causing instant jumps to the end.  Thanks to NIR being
277  *     structured, we can't represent arbitrary jumps to various points in the
278  *     program which is what an early return in the callee would have to turn
279  *     into when we inline it into the caller.  Instead, we require returns to
280  *     be lowered which lets us just copy+paste the callee directly into the
281  *     caller.
282  *
283  *  3. nir_inline_functions(shader)
284  *
285  *     This does the actual function inlining and the resulting shader will
286  *     contain no call instructions.
287  *
288  *  4. nir_opt_deref(shader)
289  *
290  *     Most functions contain pointer parameters where the result of a deref
291  *     instruction is passed in as a parameter, loaded via a load_param
292  *     intrinsic, and then turned back into a deref via a cast.  Function
293  *     inlining will get rid of the load_param but we are still left with a
294  *     cast.  Running nir_opt_deref gets rid of the intermediate cast and
295  *     results in a whole deref chain again.  This is currently required by a
296  *     number of optimizations and lowering passes at least for certain
297  *     variable modes.
298  *
299  *  5. Loop over the functions and delete all but the main entrypoint.
300  *
301  *     In the Intel Vulkan driver this looks like this:
302  *
303  *        nir_remove_non_entrypoints(nir);
304  *
305  *    While nir_inline_functions does get rid of all call instructions, it
306  *    doesn't get rid of any functions because it doesn't know what the "root
307  *    function" is.  Instead, it's up to the individual driver to know how to
308  *    decide on a root function and delete the rest.  With SPIR-V,
309  *    spirv_to_nir returns the root function and so we can just use == whereas
310  *    with GL, you may have to look for a function named "main".
311  *
312  *  6. nir_lower_variable_initializers(shader, ~nir_var_function_temp)
313  *
314  *     Lowering constant initializers on inputs, outputs, global variables,
315  *     etc. requires that we know the main entrypoint so that we know where to
316  *     initialize them.  Otherwise, we would have to assume that anything
317  *     could be a main entrypoint and initialize them at the start of every
318  *     function but that would clearly be wrong if any of those functions were
319  *     ever called within another function.  Simply requiring a single-
320  *     entrypoint function shader is the best way to make it well-defined.
321  */
322 bool
nir_inline_functions(nir_shader * shader)323 nir_inline_functions(nir_shader *shader)
324 {
325    struct set *inlined = _mesa_pointer_set_create(NULL);
326    bool progress = false;
327 
328    nir_foreach_function_impl(impl, shader) {
329       progress = inline_function_impl(impl, inlined) || progress;
330    }
331 
332    _mesa_set_destroy(inlined, NULL);
333 
334    return progress;
335 }
336 
337 struct lower_link_state {
338    struct hash_table *shader_var_remap;
339    const nir_shader *link_shader;
340    unsigned printf_index_offset;
341 };
342 
343 static bool
lower_calls_vars_instr(struct nir_builder * b,nir_instr * instr,void * cb_data)344 lower_calls_vars_instr(struct nir_builder *b,
345                        nir_instr *instr,
346                        void *cb_data)
347 {
348    struct lower_link_state *state = cb_data;
349 
350    switch (instr->type) {
351    case nir_instr_type_deref: {
352       nir_deref_instr *deref = nir_instr_as_deref(instr);
353       if (deref->deref_type != nir_deref_type_var)
354          return false;
355       if (deref->var->data.mode == nir_var_function_temp)
356          return false;
357 
358       assert(state->shader_var_remap);
359       struct hash_entry *entry =
360          _mesa_hash_table_search(state->shader_var_remap, deref->var);
361       if (entry == NULL) {
362          nir_variable *nvar = nir_variable_clone(deref->var, b->shader);
363          nir_shader_add_variable(b->shader, nvar);
364          entry = _mesa_hash_table_insert(state->shader_var_remap,
365                                          deref->var, nvar);
366       }
367       deref->var = entry->data;
368       break;
369    }
370    case nir_instr_type_call: {
371       nir_call_instr *ncall = nir_instr_as_call(instr);
372       if (!ncall->callee->name)
373          return false;
374 
375       nir_function *func = nir_shader_get_function_for_name(b->shader, ncall->callee->name);
376       if (func) {
377          ncall->callee = func;
378          break;
379       }
380 
381       nir_function *new_func;
382       new_func = nir_shader_get_function_for_name(state->link_shader, ncall->callee->name);
383       if (new_func)
384          ncall->callee = nir_function_clone(b->shader, new_func);
385       break;
386    }
387    case nir_instr_type_intrinsic: {
388       /* Reindex the offset of the printf intrinsic by the number of already
389        * present printfs in the shader where functions are linked into.
390        */
391       if (state->printf_index_offset == 0)
392          return false;
393 
394       nir_intrinsic_instr *intrin = nir_instr_as_intrinsic(instr);
395       if (intrin->intrinsic != nir_intrinsic_printf)
396          return false;
397 
398       b->cursor = nir_before_instr(instr);
399       nir_src_rewrite(&intrin->src[0],
400                       nir_iadd_imm(b, intrin->src[0].ssa,
401                                       state->printf_index_offset));
402       break;
403    }
404    default:
405       break;
406    }
407    return true;
408 }
409 
410 static bool
lower_call_function_impl(struct nir_builder * b,nir_function * callee,const nir_function_impl * impl,struct lower_link_state * state)411 lower_call_function_impl(struct nir_builder *b,
412                          nir_function *callee,
413                          const nir_function_impl *impl,
414                          struct lower_link_state *state)
415 {
416    nir_function_impl *copy = nir_function_impl_clone(b->shader, impl);
417    copy->function = callee;
418    callee->impl = copy;
419 
420    return nir_function_instructions_pass(copy,
421                                          lower_calls_vars_instr,
422                                          nir_metadata_none,
423                                          state);
424 }
425 
426 static bool
function_link_pass(struct nir_builder * b,nir_instr * instr,void * cb_data)427 function_link_pass(struct nir_builder *b,
428                    nir_instr *instr,
429                    void *cb_data)
430 {
431    struct lower_link_state *state = cb_data;
432 
433    if (instr->type != nir_instr_type_call)
434       return false;
435 
436    nir_call_instr *call = nir_instr_as_call(instr);
437    nir_function *func = NULL;
438 
439    if (!call->callee->name)
440       return false;
441 
442    if (call->callee->impl)
443       return false;
444 
445    func = nir_shader_get_function_for_name(state->link_shader, call->callee->name);
446    if (!func || !func->impl) {
447       return false;
448    }
449    return lower_call_function_impl(b, call->callee,
450                                    func->impl,
451                                    state);
452 }
453 
454 bool
nir_link_shader_functions(nir_shader * shader,const nir_shader * link_shader)455 nir_link_shader_functions(nir_shader *shader,
456                           const nir_shader *link_shader)
457 {
458    void *ra_ctx = ralloc_context(NULL);
459    struct hash_table *copy_vars = _mesa_pointer_hash_table_create(ra_ctx);
460    bool progress = false, overall_progress = false;
461 
462    struct lower_link_state state = {
463       .shader_var_remap = copy_vars,
464       .link_shader = link_shader,
465       .printf_index_offset = shader->printf_info_count,
466    };
467    /* do progress passes inside the pass */
468    do {
469       progress = false;
470       nir_foreach_function_impl(impl, shader) {
471          bool this_progress = nir_function_instructions_pass(impl,
472                                                              function_link_pass,
473                                                              nir_metadata_none,
474                                                              &state);
475          if (this_progress)
476             nir_index_ssa_defs(impl);
477          progress |= this_progress;
478       }
479       overall_progress |= progress;
480    } while (progress);
481 
482    if (overall_progress && link_shader->printf_info_count > 0) {
483       shader->printf_info = reralloc(shader, shader->printf_info,
484                                      u_printf_info,
485                                      shader->printf_info_count +
486                                      link_shader->printf_info_count);
487 
488       for (unsigned i = 0; i < link_shader->printf_info_count; i++){
489          const u_printf_info *src_info = &link_shader->printf_info[i];
490          u_printf_info *dst_info = &shader->printf_info[shader->printf_info_count++];
491 
492          dst_info->num_args = src_info->num_args;
493          dst_info->arg_sizes = ralloc_array(shader, unsigned, dst_info->num_args);
494          memcpy(dst_info->arg_sizes, src_info->arg_sizes,
495                 sizeof(dst_info->arg_sizes[0]) * dst_info->num_args);
496 
497          dst_info->string_size = src_info->string_size;
498          dst_info->strings = ralloc_memdup(shader, src_info->strings,
499                                            dst_info->string_size);
500       }
501    }
502 
503    ralloc_free(ra_ctx);
504 
505    return overall_progress;
506 }
507 
508 static void
509 nir_mark_used_functions(struct nir_function *func, struct set *used_funcs);
510 
mark_used_pass_cb(struct nir_builder * b,nir_instr * instr,void * data)511 static bool mark_used_pass_cb(struct nir_builder *b,
512                               nir_instr *instr, void *data)
513 {
514    struct set *used_funcs = data;
515    if (instr->type != nir_instr_type_call)
516       return false;
517    nir_call_instr *call = nir_instr_as_call(instr);
518 
519    _mesa_set_add(used_funcs, call->callee);
520 
521    nir_mark_used_functions(call->callee, used_funcs);
522    return true;
523 }
524 
525 static void
nir_mark_used_functions(struct nir_function * func,struct set * used_funcs)526 nir_mark_used_functions(struct nir_function *func, struct set *used_funcs)
527 {
528    if (func->impl) {
529       nir_function_instructions_pass(func->impl,
530                                      mark_used_pass_cb,
531                                      nir_metadata_none,
532                                      used_funcs);
533    }
534 }
535 
536 void
nir_cleanup_functions(nir_shader * nir)537 nir_cleanup_functions(nir_shader *nir)
538 {
539    if (!nir->options->driver_functions) {
540       nir_remove_non_entrypoints(nir);
541       return;
542    }
543 
544    struct set *used_funcs = _mesa_set_create(NULL, _mesa_hash_pointer,
545                                              _mesa_key_pointer_equal);
546    foreach_list_typed_safe(nir_function, func, node, &nir->functions) {
547       if (func->is_entrypoint) {
548          _mesa_set_add(used_funcs, func);
549          nir_mark_used_functions(func, used_funcs);
550       }
551    }
552    foreach_list_typed_safe(nir_function, func, node, &nir->functions) {
553       if (!_mesa_set_search(used_funcs, func))
554          exec_node_remove(&func->node);
555    }
556    _mesa_set_destroy(used_funcs, NULL);
557 }
558