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Searched defs:no_spill (Results 1 – 5 of 5) sorted by relevance

/external/mesa3d/src/intel/compiler/elk/
Delk_vec4_reg_allocate.cpp347 vec4_visitor::evaluate_spill_costs(float *spill_costs, bool *no_spill) in evaluate_spill_costs()
458 bool *no_spill = ralloc_array(NULL, bool, this->alloc.count); in choose_spill_reg() local
Delk_vec4.cpp2496 bool *no_spill = ralloc_array(NULL, bool, alloc.count); in run() local
/external/mesa3d/src/panfrost/compiler/
Dbi_ra.c616 BITSET_WORD *no_spill = in bi_choose_spill_node() local
Dcompiler.h409 bool no_spill; member
/external/mesa3d/src/panfrost/midgard/
Dcompiler.h158 unsigned no_spill; member