Searched defs:norm (Results 1 – 2 of 2) sorted by relevance
89 float norm = 1.f / mKernelWeights[mKernelWeights.length - 1]; in BlurPixelVerifier() local
813 double norm = Math.sqrt(Math.pow(r[0], 2) + Math.pow(r[1], 2) + Math.pow(r[2], 2)); in calculateGeometryMatrix() local