Searched defs:normals (Results 1 – 11 of 11) sorted by relevance
27 std::vector<angle::Vector3> normals; member41 std::vector<angle::Vector3> normals; member
50 GLfloat normals[] = { in draw() local
103 std::vector<const CFX_CSSPropertyHolder*> normals; in ApplyDeclarations() local125 std::vector<const CFX_CSSPropertyHolder*>* normals, in ExtractValues()
87 final FixedSizeArray<Vector2> normals = mNormals; in update() local
726 static sk_sp<SkShader> lit_shader(sk_sp<SkShader> normals) { in lit_shader()740 static sk_sp<SkShader> lit_shader_linear(sk_sp<SkShader> normals) { in lit_shader_linear()
386 std::vector<float> normals = { in TEST_P() local
844 ArrayList<TestParcelable> normals = new ArrayList<>(); in testWriteTypedListAndCreateTypedArrayList() local
78 static SkM44 normals(SkM44 m) { in normals() function
563 sk_sp<SkShader> normals = make_normal_shader(std::move(input[0]), clampRect, surfaceDepth); in onFilterImage() local
189 auto &normals = getRandomNormals<T>(rnd); in getInputValues() local
1235 AutoSTMalloc<64, SkVector> normals(inputPolygonSize); in SkOffsetSimplePolygon() local