Searched defs:numStates (Results 1 – 9 of 9) sorted by relevance
1139 int32_t numStates = fDStates->size(); in findDuplCharClassFrom() local1174 int32_t numStates = fDStates->size(); in removeColumn() local1186 int32_t numStates = fDStates->size(); in findDuplicateState() local1219 int32_t numStates = fSafeTable->size(); in findDuplicateSafeState() local1256 int32_t numStates = fDStates->size(); in removeState() local1281 int32_t numStates = fSafeTable->size(); in removeSafeState() local1452 int32_t numStates = fDStates->size(); in buildSafeReverseTable() local
1142 int32_t numStates = fDStates->size(); in findDuplCharClassFrom() local1177 int32_t numStates = fDStates->size(); in removeColumn() local1189 int32_t numStates = fDStates->size(); in findDuplicateState() local1222 int32_t numStates = fSafeTable->size(); in findDuplicateSafeState() local1259 int32_t numStates = fDStates->size(); in removeState() local1284 int32_t numStates = fSafeTable->size(); in removeSafeState() local1455 int32_t numStates = fDStates->size(); in buildSafeReverseTable() local
885 int numStates = fDStates.size(); in findDuplCharClassFrom() local
884 int numStates = fDStates.size(); in findDuplCharClassFrom() local
1291 uint32 numStates) // IN in SVGA3D_BeginSetTextureState()1337 uint32 numStates) // IN in SVGA3D_BeginSetRenderState()
535 unsigned numStates = states.size(); in writeTableAndAPI() local
375 static void InitExtraDecoderTable(unsigned numStates, in InitExtraDecoderTable()
736 "numStates": { object