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Searched defs:outputTexture (Results 1 – 5 of 5) sorted by relevance

/external/deqp/external/openglcts/modules/gl/
Dgl4cShaderBallotTests.cpp277 const glu::Texture outputTexture(context.getRenderContext()); in executeComputeShader() local
953 const glu::Texture outputTexture(renderContext); in executeComputeShader() local
Dgl4cShaderAtomicCounterOpsTests.cpp290 const glu::Texture outputTexture(context.getRenderContext()); in executeComputeShader() local
/external/deqp/external/openglcts/modules/common/
DglcShaderGroupVoteTests.cpp104 const glu::Texture outputTexture(context.getRenderContext()); in execute() local
/external/deqp/modules/gles31/functional/
Des31fBasicComputeShaderTests.cpp1266 const Texture outputTexture(m_context.getRenderContext()); in iterate() local
1408 const Texture outputTexture(m_context.getRenderContext()); in iterate() local
/external/angle/src/libANGLE/renderer/d3d/d3d11/
DTextureStorage11.cpp1399 TextureHelper11 *outputTexture = useLevelZeroTexture ? &mLevelZeroTexture : &mTexture; in ensureTextureExists() local
2602 TextureHelper11 *outputTexture = useLevelZeroTexture ? &mLevelZeroTexture : &mTexture; in ensureTextureExists() local