Searched defs:preserveAttachments (Results 1 – 4 of 4) sorted by relevance
348 const std::vector<uint32_t> &preserveAttachments, bool omitBlendState) in Subpass()739 std::vector<std::vector<uint32_t>> preserveAttachments(renderPassInfo.getSubpasses().size()); in createRenderPass() local
551 const vector<uint32_t> &preserveAttachments, bool omitBlendState = false) in Subpass()939 … const vector<uint32_t> &preserveAttachments = subpass.getPreserveAttachments(); in logRenderPassInfo() local1352 vector<vector<uint32_t>> preserveAttachments(renderPassInfo.getSubpasses().size()); in createRenderPass() local6942 vector<uint32_t> preserveAttachments; in addAttachmentAllocationTests() local
259 std::vector<uint32_t> preserveAttachments(1u + numSamples); in iterate() local
1418 …assDescriptionDepthStencilResolve &depthStencilResolve, std::vector<uint32_t> *preserveAttachments, in addSubpassDescription()3683 std::vector<std::vector<uint32_t>> preserveAttachments(numSubpasses); in drawSingleRenderPass() local4725 std::vector<std::vector<uint32_t>> preserveAttachments(numSubpasses); in drawInputAttachments() local