/external/libyuv/include/libyuv/ |
D | macros_msa.h | 19 #define LW(psrc) \ argument 30 #define LD(psrc) \ argument 40 #define LD(psrc) \ argument 84 #define LW(psrc) \ argument 100 #define LD(psrc) \ argument 115 #define LD(psrc) \ argument 150 #define LD_B(RTYPE, psrc) *((RTYPE*)(psrc)) /* NOLINT */ argument 153 #define LD_H(RTYPE, psrc) *((RTYPE*)(psrc)) /* NOLINT */ argument 169 #define LD_B2(RTYPE, psrc, stride, out0, out1) \ argument 176 #define LD_B4(RTYPE, psrc, stride, out0, out1, out2, out3) \ argument
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/external/libvpx/third_party/libyuv/include/libyuv/ |
D | macros_msa.h | 19 #define LW(psrc) \ argument 30 #define LD(psrc) \ argument 40 #define LD(psrc) \ argument 84 #define LW(psrc) \ argument 95 #define LD(psrc) \ argument 105 #define LD(psrc) \ argument 140 #define LD_B(RTYPE, psrc) *((RTYPE*)(psrc)) /* NOLINT */ argument 156 #define LD_B2(RTYPE, psrc, stride, out0, out1) \ argument 163 #define LD_B4(RTYPE, psrc, stride, out0, out1, out2, out3) \ argument
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/external/webp/src/dsp/ |
D | lossless_msa.c | 24 #define CONVERT16_BGRA_XXX(psrc, pdst, m0, m1, m2) do { \ argument 33 #define CONVERT12_BGRA_XXX(psrc, pdst, m0, m1, m2) do { \ argument 44 #define CONVERT8_BGRA_XXX(psrc, pdst, m0, m1) do { \ argument 54 #define CONVERT4_BGRA_XXX(psrc, pdst, m) do { \ argument 63 #define CONVERT1_BGRA_BGR(psrc, pdst) do { \ argument 72 #define CONVERT1_BGRA_RGB(psrc, pdst) do { \ argument
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D | msa_macro.h | 52 #define LD_B(RTYPE, psrc) *((RTYPE*)(psrc)) argument 56 #define LD_H(RTYPE, psrc) *((RTYPE*)(psrc)) argument 60 #define LD_W(RTYPE, psrc) *((RTYPE*)(psrc)) argument 86 #define MSA_LOAD(psrc, FUNC_NAME) FUNC_NAME(psrc) argument 101 #define LH(psrc) MSA_LOAD(psrc, msa_lh) argument 103 #define LW(psrc) MSA_LOAD(psrc, msa_lw) argument 106 #define LD(psrc) MSA_LOAD(psrc, msa_ld) argument 108 #define LD(psrc) ((((uint64_t)MSA_LOAD(psrc + 4, msa_lw)) << 32) | \ argument 120 #define LH(psrc) MSA_LOAD(psrc, msa_ulh) argument 122 #define LW(psrc) MSA_LOAD(psrc, msa_ulw) argument [all …]
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/external/ComputeLibrary/src/cpu/kernels/floor/neon/ |
D | fp16.cpp | 45 auto psrc = static_cast<const __fp16 *>(src); in fp16_neon_floor() local
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D | fp32.cpp | 43 auto psrc = static_cast<const float *>(src); in fp32_neon_floor() local
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/external/libvpx/vp8/common/mips/msa/ |
D | vp8_macros_msa.h | 19 #define LD_B(RTYPE, psrc) *((const RTYPE *)(psrc)) argument 23 #define LD_H(RTYPE, psrc) *((const RTYPE *)(psrc)) argument 27 #define LD_W(RTYPE, psrc) *((const RTYPE *)(psrc)) argument 43 #define LW(psrc) \ argument 57 #define LD(psrc) \ argument 70 #define LD(psrc) \ argument 120 #define LW(psrc) \ argument 135 #define LD(psrc) \ argument 149 #define LD(psrc) \ argument 208 #define LW4(psrc, stride, out0, out1, out2, out3) \ argument [all …]
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/external/fastrpc/inc/ |
D | AEEQList.h | 146 static __inline void QList_CtorFrom(QList *me, QList *psrc) in QList_CtorFrom() 161 static __inline void QList_AppendList(QList *me, QList *psrc) in QList_AppendList()
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D | sbuf.h | 131 static __inline void sbuf_write(struct sbuf* buf, void *psrc, int srcLen) { in sbuf_write()
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/external/libpng/loongarch/ |
D | filter_lsx_intrinsics.c | 22 #define LSX_LD(psrc) __lsx_vld((psrc), 0) argument 24 #define LSX_LD_2(psrc, stride, out0, out1) \ argument 30 #define LSX_LD_4(psrc, stride, out0, out1, out2, out3) \ argument
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/external/ms-tpm-20-ref/Samples/ARM32-FirmwareTPM/optee_ta/fTPM/reference/include/ |
D | RuntimeSupport.h | 48 #define XMEMCPY(pdest, psrc, size) memcpy((pdest), (psrc), (size)) argument
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/external/libpng/mips/ |
D | filter_msa_intrinsics.c | 45 #define LW(psrc) \ argument 116 #define LW(psrc) \ argument 184 #define LW(psrc) \ argument 251 #define LD_B(RTYPE, psrc) *((RTYPE *) (psrc)) argument 253 #define LD_B2(RTYPE, psrc, stride, out0, out1) \ argument 259 #define LD_B4(RTYPE, psrc, stride, out0, out1, out2, out3) \ argument
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/external/mesa3d/src/gallium/drivers/r600/sfn/ |
D | sfn_instr_alu.h | 105 const VirtualValue *psrc(unsigned i) const { return i < m_src.size() ? m_src[i] : nullptr; } in psrc() function 106 PVirtualValue psrc(unsigned i) { return i < m_src.size() ? m_src[i] : nullptr; } in psrc() function
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/external/libvpx/vpx_dsp/mips/ |
D | macros_msa.h | 19 #define LD_V(RTYPE, psrc) *((const RTYPE *)(psrc)) argument 33 #define LH(psrc) \ argument 39 #define LW(psrc) \ argument 46 #define LD(psrc) \ argument 52 #define LD(psrc) \ argument 73 #define LH(psrc) \ argument 86 #define LW(psrc) \ argument 101 #define LD(psrc) \ argument 115 #define LD(psrc) \ argument 175 #define LW4(psrc, stride, out0, out1, out2, out3) \ argument [all …]
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/external/mesa3d/src/gallium/drivers/d3d12/ |
D | d3d12_context_common.cpp | 211 struct pipe_resource *psrc, in d3d12_replace_buffer_storage()
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D | d3d12_copy.cpp | 317 struct pipe_resource *psrc, in d3d12_resource_copy_region()
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/external/selinux/libsemanage/src/ |
D | utilities.c | 238 const char *psrc; in semanage_str_replace() local
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/external/mesa3d/src/imagination/pco/ |
D | pco_opt.c | 27 pco_ref *psrc; member
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/external/sdv/vsomeip/third_party/boost/numeric/conversion/test/ |
D | converter_test.cpp | 192 static const S psrc = boost::numeric::bounds<S>::highest(); in test_overflow_handler() local
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/external/mesa3d/src/compiler/nir/ |
D | nir_lower_blend.c | 453 nir_def *psrc = nir_channel(b, src, c); in nir_blend() local
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/external/mesa3d/src/gallium/drivers/zink/ |
D | zink_lower_cubemap_to_array.c | 167 nir_src *psrc = (tex->src[i].src_type == nir_tex_src_coord) ? in create_array_tex_from_cube_tex() local
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/external/mesa3d/src/nouveau/compiler/nak/ |
D | from_nir.rs | 546 let mut psrc = [None; 4]; in parse_alu() localVariable 569 let psrc = { in parse_alu() localVariable 586 let mut psrc = [Src::new_zero(); 2]; in parse_alu() localVariable
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/external/mesa3d/src/microsoft/compiler/ |
D | dxil_nir_lower_int_cubemaps.c | 184 nir_src *psrc = (tex->src[i].src_type == nir_tex_src_coord) ? in create_array_tex_from_cube_tex() local
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/external/OpenCL-CTS/test_conformance/select/ |
D | test_select.cpp | 298 const char **psrc = vec_len == 3 ? sourceV3 : source; in makeSelectProgram() local
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/external/webp/src/mux/ |
D | anim_encode.c | 694 const uint32_t* const psrc = src->argb + j * src->argb_stride; in IncreaseTransparency() local 732 const uint32_t* const psrc = src->argb + j * src->argb_stride + i; in FlattenSimilarBlocks() local
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