Searched defs:radiusX (Results 1 – 8 of 8) sorted by relevance
| /frameworks/base/graphics/java/android/graphics/ |
| D | RenderEffect.java | 87 float radiusX, in createBlurEffect() 113 float radiusX, in createBlurEffect() 330 float radiusX, float radiusY, long nativeInput, int edgeTreatment); in nativeCreateBlurEffect()
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| /frameworks/base/libs/hwui/shader/ |
| D | BlurShader.cpp | 23 BlurShader::BlurShader(float radiusX, float radiusY, Shader* inputShader, SkTileMode edgeTreatment, in BlurShader()
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| /frameworks/base/libs/hwui/pipeline/skia/ |
| D | TransformCanvas.cpp | 32 const float radiusX = rectParams[0]; in onDrawAnnotation() local
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| /frameworks/base/libs/hwui/jni/ |
| D | RenderEffect.cpp | 39 static jlong createBlurEffect(JNIEnv* env , jobject, jfloat radiusX, in createBlurEffect()
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| /frameworks/base/libs/hwui/tests/unit/ |
| D | CanvasOpTests.cpp | 409 auto radiusX = sp<CanvasPropertyPrimitive>(new uirenderer::CanvasPropertyPrimitive(5)); in TEST() local
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| /frameworks/base/core/java/com/android/internal/widget/remotecompose/core/ |
| D | PaintContext.java | 229 float left, float top, float right, float bottom, float radiusX, float radiusY); in drawRoundRect()
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| D | RemoteComposeBuffer.java | 752 float left, float top, float right, float bottom, float radiusX, float radiusY) { in addDrawRoundRect()
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| /frameworks/base/core/java/com/android/internal/widget/remotecompose/player/platform/ |
| D | AndroidPaintContext.java | 359 float left, float top, float right, float bottom, float radiusX, float radiusY) { in drawRoundRect()
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