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Searched defs:radiusX (Results 1 – 8 of 8) sorted by relevance

/frameworks/base/graphics/java/android/graphics/
DRenderEffect.java87 float radiusX, in createBlurEffect()
113 float radiusX, in createBlurEffect()
330 float radiusX, float radiusY, long nativeInput, int edgeTreatment); in nativeCreateBlurEffect()
/frameworks/base/libs/hwui/shader/
DBlurShader.cpp23 BlurShader::BlurShader(float radiusX, float radiusY, Shader* inputShader, SkTileMode edgeTreatment, in BlurShader()
/frameworks/base/libs/hwui/pipeline/skia/
DTransformCanvas.cpp32 const float radiusX = rectParams[0]; in onDrawAnnotation() local
/frameworks/base/libs/hwui/jni/
DRenderEffect.cpp39 static jlong createBlurEffect(JNIEnv* env , jobject, jfloat radiusX, in createBlurEffect()
/frameworks/base/libs/hwui/tests/unit/
DCanvasOpTests.cpp409 auto radiusX = sp<CanvasPropertyPrimitive>(new uirenderer::CanvasPropertyPrimitive(5)); in TEST() local
/frameworks/base/core/java/com/android/internal/widget/remotecompose/core/
DPaintContext.java229 float left, float top, float right, float bottom, float radiusX, float radiusY); in drawRoundRect()
DRemoteComposeBuffer.java752 float left, float top, float right, float bottom, float radiusX, float radiusY) { in addDrawRoundRect()
/frameworks/base/core/java/com/android/internal/widget/remotecompose/player/platform/
DAndroidPaintContext.java359 float left, float top, float right, float bottom, float radiusX, float radiusY) { in drawRoundRect()