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Searched defs:radiusY (Results 1 – 9 of 9) sorted by relevance

/frameworks/base/graphics/java/android/graphics/
DRenderEffect.java88 float radiusY, in createBlurEffect()
114 float radiusY, in createBlurEffect()
330 float radiusX, float radiusY, long nativeInput, int edgeTreatment); in nativeCreateBlurEffect()
/frameworks/base/libs/hwui/shader/
DBlurShader.cpp23 BlurShader::BlurShader(float radiusX, float radiusY, Shader* inputShader, SkTileMode edgeTreatment, in BlurShader()
/frameworks/base/libs/hwui/pipeline/skia/
DTransformCanvas.cpp33 const float radiusY = rectParams[1]; in onDrawAnnotation() local
/frameworks/base/libs/hwui/jni/
DRenderEffect.cpp40 jfloat radiusY, jlong inputFilterHandle, jint edgeTreatment) { in createBlurEffect()
/frameworks/base/core/java/com/android/internal/widget/
DNotificationProgressDrawable.java137 final float radiusY = segment.mFaded ? mState.mFadedSegmentHeight / 2F in draw() local
/frameworks/base/libs/hwui/tests/unit/
DCanvasOpTests.cpp410 auto radiusY = sp<CanvasPropertyPrimitive>(new uirenderer::CanvasPropertyPrimitive(6)); in TEST() local
/frameworks/base/core/java/com/android/internal/widget/remotecompose/core/
DPaintContext.java229 float left, float top, float right, float bottom, float radiusX, float radiusY); in drawRoundRect()
DRemoteComposeBuffer.java752 float left, float top, float right, float bottom, float radiusX, float radiusY) { in addDrawRoundRect()
/frameworks/base/core/java/com/android/internal/widget/remotecompose/player/platform/
DAndroidPaintContext.java359 float left, float top, float right, float bottom, float radiusX, float radiusY) { in drawRoundRect()