Searched defs:radiusY (Results 1 – 9 of 9) sorted by relevance
| /frameworks/base/graphics/java/android/graphics/ |
| D | RenderEffect.java | 88 float radiusY, in createBlurEffect() 114 float radiusY, in createBlurEffect() 330 float radiusX, float radiusY, long nativeInput, int edgeTreatment); in nativeCreateBlurEffect()
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| /frameworks/base/libs/hwui/shader/ |
| D | BlurShader.cpp | 23 BlurShader::BlurShader(float radiusX, float radiusY, Shader* inputShader, SkTileMode edgeTreatment, in BlurShader()
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| /frameworks/base/libs/hwui/pipeline/skia/ |
| D | TransformCanvas.cpp | 33 const float radiusY = rectParams[1]; in onDrawAnnotation() local
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| /frameworks/base/libs/hwui/jni/ |
| D | RenderEffect.cpp | 40 jfloat radiusY, jlong inputFilterHandle, jint edgeTreatment) { in createBlurEffect()
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| /frameworks/base/core/java/com/android/internal/widget/ |
| D | NotificationProgressDrawable.java | 137 final float radiusY = segment.mFaded ? mState.mFadedSegmentHeight / 2F in draw() local
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| /frameworks/base/libs/hwui/tests/unit/ |
| D | CanvasOpTests.cpp | 410 auto radiusY = sp<CanvasPropertyPrimitive>(new uirenderer::CanvasPropertyPrimitive(6)); in TEST() local
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| /frameworks/base/core/java/com/android/internal/widget/remotecompose/core/ |
| D | PaintContext.java | 229 float left, float top, float right, float bottom, float radiusX, float radiusY); in drawRoundRect()
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| D | RemoteComposeBuffer.java | 752 float left, float top, float right, float bottom, float radiusX, float radiusY) { in addDrawRoundRect()
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| /frameworks/base/core/java/com/android/internal/widget/remotecompose/player/platform/ |
| D | AndroidPaintContext.java | 359 float left, float top, float right, float bottom, float radiusX, float radiusY) { in drawRoundRect()
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