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Searched defs:retained_shaders (Results 1 – 4 of 4) sorted by relevance

/external/mesa3d/src/amd/vulkan/
Dradv_pipeline_graphics.c2394 radv_pipeline_retain_shaders(struct radv_retained_shaders *retained_shaders, struct radv_shader_sta… in radv_pipeline_retain_shaders()
2422 struct radv_retained_shaders *retained_shaders = &lib->retained_shaders; in radv_pipeline_import_retained_shaders() local
2591 … bool skip_shaders_cache, struct radv_retained_shaders *retained_shaders, bool noop_fs, in radv_graphics_shaders_compile()
2949 struct radv_retained_shaders *retained_shaders = NULL; in radv_graphics_pipeline_compile() local
3587 struct radv_retained_shaders *retained_shaders = &pipeline->retained_shaders; in radv_destroy_graphics_lib_pipeline() local
Dradv_pipeline_graphics.h164 struct radv_retained_shaders retained_shaders; member
/external/mesa3d/src/intel/vulkan/
Danv_pipeline.c3059 bool retained_shaders) in anv_graphics_lib_validate_shaders()
Danv_private.h4866 } retained_shaders[ANV_GRAPHICS_SHADER_STAGE_COUNT]; member