Searched defs:retained_shaders (Results 1 – 4 of 4) sorted by relevance
2394 radv_pipeline_retain_shaders(struct radv_retained_shaders *retained_shaders, struct radv_shader_sta… in radv_pipeline_retain_shaders()2422 struct radv_retained_shaders *retained_shaders = &lib->retained_shaders; in radv_pipeline_import_retained_shaders() local2591 … bool skip_shaders_cache, struct radv_retained_shaders *retained_shaders, bool noop_fs, in radv_graphics_shaders_compile()2949 struct radv_retained_shaders *retained_shaders = NULL; in radv_graphics_pipeline_compile() local3587 struct radv_retained_shaders *retained_shaders = &pipeline->retained_shaders; in radv_destroy_graphics_lib_pipeline() local
164 struct radv_retained_shaders retained_shaders; member
3059 bool retained_shaders) in anv_graphics_lib_validate_shaders()
4866 } retained_shaders[ANV_GRAPHICS_SHADER_STAGE_COUNT]; member