Searched defs:reverb_decay (Results 1 – 4 of 4) sorted by relevance
35 float reverb_decay) { in UpdateReverbNoFreqShaping()48 float reverb_decay) { in UpdateReverb()
46 float reverb_decay, in ComputeAvgRenderReverb()
336 float reverb_decay = aec_state.ReverbDecay(/*mild=*/dominant_nearend); in UpdateReverb() local
189 spx_word16_t reverb_decay; member