Searched defs:sX (Results 1 – 9 of 9) sorted by relevance
361 const float sX = deFloatExp2(lodX) * float(m_renderer.getRenderWidth()) / in Texture2DShadowTestInstance() local874 const float sX = deFloatExp2(lodX) * float(m_renderer.getRenderWidth()) / in Texture2DArrayShadowTestInstance() local1097 const float sX = deFloatExp2(lodX) * float(m_renderer.getRenderWidth()) / in Texture1DShadowTestInstance() local1367 const float sX = deFloatExp2(lodX) * float(m_renderer.getRenderWidth()) / in Texture1DArrayShadowTestInstance() local
331 const float sX = deFloatExp2(lodX) * float(m_renderer.getRenderWidth()) / in Texture2DFilteringTestInstance() local885 const float sX = in iterate() local1114 const float sX = in iterate() local
308 …const float sX = deFloatExp2(lodX) * viewportW / float(m_textures[texNdx]->getRefTexture().getWi… in init() local906 …const float sX = deFloatExp2(lodX) * viewportW / float(tex->getRefTexture().getWid… in init() local
272 …const float sX = deFloatExp2(lodX) * viewportW / float(m_textures[texNdx]->getRefTexture().getWidt… in init() local967 …const float sX = deFloatExp2(lodX) * float(viewport.width) / float(m_gradientTex->getRefTexture(… in iterate() local1228 …const float sX = deFloatExp2(lodX) * float(viewport.width) / float(m_gradientTex->getRefTexture(… in iterate() local
245 …const float sX = deFloatExp2(lodX) * viewportW / float(m_textures[texNdx]->getRefTexture().getWidt… in init() local
3461 float sX = transform(0, 0) * dX + transform(0, 1) * dY + transform(0, 2); in blitFramebuffer() local3494 float sX = transform(0, 0) * dX + transform(0, 1) * dY + transform(0, 2); in blitFramebuffer() local3518 float sX = transform(0, 0) * dX + transform(0, 1) * dY + transform(0, 2); in blitFramebuffer() local
1403 float sX = (float)src.getWidth() / (float)dst.getWidth(); in scale() local
636 …const float sX = deFloatExp2(lodX) * float(VIEWPORT_WIDTH) / float(m_gradientTex->getRefTexture(… in iterate() local
5076 float sX = (float)regionExtent.x / (float)dst.getWidth(); in scaleFromWholeSrcBuffer() local5110 const float sX = (float)src.getWidth() / (float)dst.getWidth(); in blit() local