Searched defs:sampleId (Results 1 – 5 of 5) sorted by relevance
179 int sampleId = samples[0]; in executeShader() local188 int sampleId = samples[0]; in executeShader() local
169 SIMD::Int sampleId; in emitSamplerRoutine() local
1206 Object::ID sampleId = 0; member
2155 for (uint32_t sampleId = 0; sampleId < sampleShadedImages.size(); sampleId++) in iterate() local2169 for (uint32_t sampleId = 0; sampleId < sampleShadedImages.size(); sampleId++) in iterate() local2853 for (uint32_t sampleId = 0; sampleId < sampleShadedImages.size(); sampleId++) in iterate() local4807 for (int32_t sampleId = 0; sampleId < (int32_t)m_perSampleImages.size(); ++sampleId) in initialize() local4863 de::MovePtr<tcu::TextureLevel> MultisampleRenderer::getSingleSampledImage(uint32_t sampleId) in getSingleSampledImage()
2506 "sampleId":{ object2560 "sampleId":{ object3941 "sampleId":{ object5025 "sampleId":{ object6287 "sampleId":{ object6536 "sampleId":{ object6619 "sampleId":{ object7920 "sampleId":{ object