Searched defs:samplerUniform (Results 1 – 4 of 4) sorted by relevance
1124 const gl::LinkedUniform &samplerUniform) in setActive()1936 const auto &samplerUniform = mUniforms[samplerIndex]; in linkSamplerAndImageBindings() local2949 const auto &samplerUniform = mUniforms[samplerIndex]; in setUniformValuesFromBindingQualifiers() local
292 const gl::LinkedUniform &samplerUniform = uniforms[uniformIndex]; in UpdateFullTexturesDescriptorSet() local1317 const gl::LinkedUniform &samplerUniform = uniforms[uniformIndex]; in addTextureDescriptorSetDesc() local
6094 const gl::LinkedUniform &samplerUniform = uniforms[uniformIndex]; in updateExecutableActiveTextures() local6414 const gl::LinkedUniform &samplerUniform = uniforms[uniformIndex]; in updatePreCacheActiveTextures() local
861 const gl::LinkedUniform &samplerUniform = uniforms[uniformIndex]; in AssignTextureBindings() local