/frameworks/base/graphics/java/android/graphics/ |
D | RuntimeXfermode.java | 192 public void setIntUniform(@NonNull String uniformName, int value) { in setIntUniform() method in RuntimeXfermode 203 public void setIntUniform(@NonNull String uniformName, int value1, int value2) { in setIntUniform() method in RuntimeXfermode 214 public void setIntUniform(@NonNull String uniformName, int value1, int value2, int value3) { in setIntUniform() method in RuntimeXfermode 225 public void setIntUniform(@NonNull String uniformName, int value1, int value2, in setIntUniform() method in RuntimeXfermode 238 public void setIntUniform(@NonNull String uniformName, @NonNull int[] values) { in setIntUniform() method in RuntimeXfermode 248 private void setIntUniform(@NonNull String uniformName, int value1, int value2, int value3, in setIntUniform() method in RuntimeXfermode
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D | RuntimeColorFilter.java | 187 public void setIntUniform(@NonNull String uniformName, int value) { in setIntUniform() method in RuntimeColorFilter 198 public void setIntUniform(@NonNull String uniformName, int value1, int value2) { in setIntUniform() method in RuntimeColorFilter 209 public void setIntUniform(@NonNull String uniformName, int value1, int value2, int value3) { in setIntUniform() method in RuntimeColorFilter 220 public void setIntUniform(@NonNull String uniformName, int value1, int value2, in setIntUniform() method in RuntimeColorFilter 233 public void setIntUniform(@NonNull String uniformName, @NonNull int[] values) { in setIntUniform() method in RuntimeColorFilter 243 private void setIntUniform(@NonNull String uniformName, int value1, int value2, int value3, in setIntUniform() method in RuntimeColorFilter
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D | RuntimeShader.java | 456 public void setIntUniform(@NonNull String uniformName, int value) { in setIntUniform() method in RuntimeShader 467 public void setIntUniform(@NonNull String uniformName, int value1, int value2) { in setIntUniform() method in RuntimeShader 479 public void setIntUniform(@NonNull String uniformName, int value1, int value2, int value3) { in setIntUniform() method in RuntimeShader 491 public void setIntUniform(@NonNull String uniformName, int value1, int value2, in setIntUniform() method in RuntimeShader 504 public void setIntUniform(@NonNull String uniformName, @NonNull int[] values) { in setIntUniform() method in RuntimeShader 515 private void setIntUniform(@NonNull String uniformName, int value1, int value2, int value3, in setIntUniform() method in RuntimeShader
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D | Mesh.java | 278 public void setIntUniform(@NonNull String uniformName, int value) { in setIntUniform() method in Mesh 291 public void setIntUniform(@NonNull String uniformName, int value1, int value2) { in setIntUniform() method in Mesh 305 public void setIntUniform(@NonNull String uniformName, int value1, int value2, int value3) { in setIntUniform() method in Mesh 320 public void setIntUniform( in setIntUniform() method in Mesh 334 public void setIntUniform(@NonNull String uniformName, @NonNull int[] values) { in setIntUniform() method in Mesh 351 private void setIntUniform( in setIntUniform() method in Mesh
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