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Searched defs:setupShaderInputs (Results 1 – 2 of 2) sorted by relevance

/external/deqp/modules/gles3/functional/
Des3fVertexTextureTests.cpp894 void Vertex2DTextureCase::setupShaderInputs(int textureNdx, float lod, const Grid &grid) const in setupShaderInputs() function in deqp::gles3::Functional::Vertex2DTextureCase
1245 void VertexCubeTextureCase::setupShaderInputs(int textureNdx, float lod, const Grid &grid) const in setupShaderInputs() function in deqp::gles3::Functional::VertexCubeTextureCase
1576 void Vertex2DArrayTextureCase::setupShaderInputs(int textureNdx, float lod, const Grid &grid) const in setupShaderInputs() function in deqp::gles3::Functional::Vertex2DArrayTextureCase
1910 void Vertex3DTextureCase::setupShaderInputs(int textureNdx, float lod, const Grid &grid) const in setupShaderInputs() function in deqp::gles3::Functional::Vertex3DTextureCase
/external/deqp/modules/gles2/functional/
Des2fVertexTextureTests.cpp743 void Vertex2DTextureCase::setupShaderInputs(int textureNdx, float lod, const Grid &grid) const in setupShaderInputs() function in deqp::gles2::Functional::Vertex2DTextureCase
1096 void VertexCubeTextureCase::setupShaderInputs(int textureNdx, float lod, const Grid &grid) const in setupShaderInputs() function in deqp::gles2::Functional::VertexCubeTextureCase