/external/deqp/modules/gles3/functional/ |
D | es3fFboTestUtil.cpp | 139 void FlatColorShader::shadeFragments(rr::FragmentPacket *packets, const int numPackets, in shadeFragments() function in deqp::gles3::Functional::FboTestUtil::FlatColorShader 229 void GradientShader::shadeFragments(rr::FragmentPacket *packets, const int numPackets, in shadeFragments() function in deqp::gles3::Functional::FboTestUtil::GradientShader 400 void Texture2DShader::shadeFragments(rr::FragmentPacket *packets, const int numPackets, in shadeFragments() function in deqp::gles3::Functional::FboTestUtil::Texture2DShader 548 void TextureCubeShader::shadeFragments(rr::FragmentPacket *packets, const int numPackets, in shadeFragments() function in deqp::gles3::Functional::FboTestUtil::TextureCubeShader 663 void Texture2DArrayShader::shadeFragments(rr::FragmentPacket *packets, const int numPackets, in shadeFragments() function in deqp::gles3::Functional::FboTestUtil::Texture2DArrayShader 779 void Texture3DShader::shadeFragments(rr::FragmentPacket *packets, const int numPackets, in shadeFragments() function in deqp::gles3::Functional::FboTestUtil::Texture3DShader 884 void DepthGradientShader::shadeFragments(rr::FragmentPacket *packets, const int numPackets, in shadeFragments() function in deqp::gles3::Functional::FboTestUtil::DepthGradientShader
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D | es3fDepthTests.cpp | 100 void DepthShader::shadeFragments(rr::FragmentPacket *packets, const int numPackets, in shadeFragments() function in deqp::gles3::Functional::DepthShader
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D | es3fStencilTests.cpp | 101 void shadeFragments(rr::FragmentPacket *packets, const int numPackets, in shadeFragments() function in deqp::gles3::Functional::StencilShader
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D | es3fDrawTests.cpp | 636 void GridProgram::shadeFragments(rr::FragmentPacket *packets, const int numPackets, in shadeFragments() function in deqp::gles3::Functional::__anon74c23c9a0111::GridProgram
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D | es3fPolygonOffsetTests.cpp | 250 void PositionColorShader::shadeFragments(rr::FragmentPacket *packets, const int numPackets, in shadeFragments() function in deqp::gles3::Functional::__anond67152bb0111::PositionColorShader
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D | es3fShaderBuiltinVarTests.cpp | 937 void shadeFragments(rr::FragmentPacket *packets, const int numPackets, in shadeFragments() function in deqp::gles3::Functional::VertexIDReferenceShader
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/external/deqp/external/vulkancts/modules/vulkan/pipeline/ |
D | vktPipelineReferenceRenderer.hpp | 186 virtual void shadeFragments(rr::FragmentPacket *packets, const int numPackets, in shadeFragments() function in vkt::pipeline::ColorFragmentShader 243 virtual void shadeFragments(rr::FragmentPacket *packets, const int numPackets, in shadeFragments() function in vkt::pipeline::ColorFragmentShaderDualSource 284 virtual void shadeFragments(rr::FragmentPacket *packets, const int numPackets, in shadeFragments() function in vkt::pipeline::CoordinateCaptureFragmentShader
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/external/deqp/modules/gles31/functional/ |
D | es31fFboTestUtil.cpp | 233 void Texture2DShader::shadeFragments(rr::FragmentPacket *packets, const int numPackets, in shadeFragments() function in deqp::gles31::Functional::FboTestUtil::Texture2DShader 399 void TextureCubeArrayShader::shadeFragments(rr::FragmentPacket *packets, const int numPackets, in shadeFragments() function in deqp::gles31::Functional::FboTestUtil::TextureCubeArrayShader
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D | es31fGeometryShaderTests.cpp | 273 void VertexExpanderShader::shadeFragments(rr::FragmentPacket *packets, const int numPackets, in shadeFragments() function in deqp::gles31::Functional::__anoncbc163510111::VertexExpanderShader 401 void VertexEmitterShader::shadeFragments(rr::FragmentPacket *packets, const int numPackets, in shadeFragments() function in deqp::gles31::Functional::__anoncbc163510111::VertexEmitterShader 558 void VertexVaryingShader::shadeFragments(rr::FragmentPacket *packets, const int numPackets, in shadeFragments() function in deqp::gles31::Functional::__anoncbc163510111::VertexVaryingShader 918 void OutputCountShader::shadeFragments(rr::FragmentPacket *packets, const int numPackets, in shadeFragments() function in deqp::gles31::Functional::__anoncbc163510111::OutputCountShader 1068 void BuiltinVariableShader::shadeFragments(rr::FragmentPacket *packets, const int numPackets, in shadeFragments() function in deqp::gles31::Functional::__anoncbc163510111::BuiltinVariableShader 1391 void VaryingOutputCountShader::shadeFragments(rr::FragmentPacket *packets, const int numPackets, in shadeFragments() function in deqp::gles31::Functional::__anoncbc163510111::VaryingOutputCountShader 1697 void InvocationCountShader::shadeFragments(rr::FragmentPacket *packets, const int numPackets, in shadeFragments() function in deqp::gles31::Functional::__anoncbc163510111::InvocationCountShader 1909 void InstancedExpansionShader::shadeFragments(rr::FragmentPacket *packets, const int numPackets, in shadeFragments() function in deqp::gles31::Functional::__anoncbc163510111::InstancedExpansionShader
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/external/deqp/modules/gles2/functional/ |
D | es2fDepthTests.cpp | 97 void DepthShader::shadeFragments(rr::FragmentPacket *packets, const int numPackets, in shadeFragments() function in deqp::gles2::Functional::DepthShader
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D | es2fStencilTests.cpp | 98 void shadeFragments(rr::FragmentPacket *packets, const int numPackets, in shadeFragments() function in deqp::gles2::Functional::StencilShader
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D | es2fFboRenderTest.cpp | 98 void shadeFragments(rr::FragmentPacket *packets, const int numPackets, in shadeFragments() function in deqp::gles2::Functional::FlatColorShader 155 void shadeFragments(rr::FragmentPacket *packets, const int numPackets, in shadeFragments() function in deqp::gles2::Functional::SingleTex2DShader 219 void shadeFragments(rr::FragmentPacket *packets, const int numPackets, in shadeFragments() function in deqp::gles2::Functional::MixTexturesShader
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D | es2fTextureSpecificationTests.cpp | 156 void shadeFragments(rr::FragmentPacket *packets, const int numPackets, in shadeFragments() function in deqp::gles2::Functional::GradientShader 217 void shadeFragments(rr::FragmentPacket *packets, const int numPackets, in shadeFragments() function in deqp::gles2::Functional::Tex2DShader 295 void shadeFragments(rr::FragmentPacket *packets, const int numPackets, in shadeFragments() function in deqp::gles2::Functional::TexCubeShader
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D | es2fTextureUnitTests.cpp | 400 void MultiTexShader::shadeFragments(rr::FragmentPacket *packets, const int numPackets, in shadeFragments() function in deqp::gles2::Functional::MultiTexShader
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D | es2fPolygonOffsetTests.cpp | 247 void PositionColorShader::shadeFragments(rr::FragmentPacket *packets, const int numPackets, in shadeFragments() function in deqp::gles2::Functional::__anon4592db190111::PositionColorShader
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/external/deqp/modules/glshared/ |
D | glsRandomShaderProgram.cpp | 271 void RandomShaderProgram::shadeFragments(rr::FragmentPacket *packets, const int numPackets, in shadeFragments() function in deqp::gls::RandomShaderProgram
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D | glsTextureBufferCase.cpp | 204 void shadeFragments(rr::FragmentPacket *packets, const int numPackets, in shadeFragments() function in deqp::gls::__anon9369b2ff0111::CoordFragmentShader 246 void shadeFragments(rr::FragmentPacket *packets, const int numPackets, in shadeFragments() function in deqp::gls::__anon9369b2ff0111::TextureFragmentShader
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/external/deqp/framework/referencerenderer/ |
D | rrShaders.hpp | 279 void FragmentShaderLoop<Shader>::shadeFragments(FragmentPacket *packets, const int numPackets) const in shadeFragments() function in rr::FragmentShaderLoop
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/external/deqp/external/vulkancts/modules/vulkan/api/ |
D | vktApiSmokeTests.cpp | 295 …void shadeFragments(rr::FragmentPacket *, const int numPackets, const rr::FragmentShadingContext &… in shadeFragments() function in vkt::api::__anonfdc744ff0111::RefFragmentShader
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/external/deqp/external/vulkancts/modules/vulkan/draw/ |
D | vktDrawAhbTests.cpp | 116 void shadeFragments(rr::FragmentPacket *packets, const int numPackets, in shadeFragments() function in vkt::Draw::__anona201a5b30111::PassthruFragShader
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D | vktDrawInstancedTests.cpp | 242 void shadeFragments(rr::FragmentPacket *packets, const int numPackets, in shadeFragments() function in vkt::Draw::__anon6de92ce10111::TestFragShader
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D | vktDrawVertexAttribDivisorTests.cpp | 209 void shadeFragments(rr::FragmentPacket *packets, const int numPackets, in shadeFragments() function in vkt::Draw::__anon64a1eb4c0111::TestFragShader
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D | vktDrawIndexedTest.cpp | 694 void shadeFragments(rr::FragmentPacket *packets, const int numPackets, in shadeFragments() function in vkt::Draw::__anon1eaae4560111::PassthruFragShader
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/external/deqp/modules/internal/ |
D | ditFrameworkTests.cpp | 670 void shadeFragments(rr::FragmentPacket *packets, const int numPackets, in runCase() function in dit::__anon5982e3e70111::ConstantInterpolationTest::runCase::FragShader
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/external/deqp/external/vulkancts/modules/vulkan/device_group/ |
D | vktDeviceGroupRendering.cpp | 118 …void shadeFragments(rr::FragmentPacket *, const int numPackets, const rr::FragmentShadingContext &… in shadeFragments() function in vkt::DeviceGroup::__anond72ad8f00111::RefFragmentShader
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