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Searched defs:shaderCodeDictionary (Results 1 – 9 of 9) sorted by relevance

/external/skia/src/gpu/graphite/precompile/
DSerializationUtils.cpp54 [[nodiscard]] bool serialize_graphics_pipeline_desc(ShaderCodeDictionary* shaderCodeDictionary, in serialize_graphics_pipeline_desc()
86 [[nodiscard]] bool deserialize_graphics_pipeline_desc(ShaderCodeDictionary* shaderCodeDictionary, in deserialize_graphics_pipeline_desc()
264 ShaderCodeDictionary* shaderCodeDictionary, in SerializePipelineDesc()
285 ShaderCodeDictionary* shaderCodeDictionary, in DeserializePipelineDesc()
318 ShaderCodeDictionary* shaderCodeDictionary, in PipelineDescToData()
334 ShaderCodeDictionary* shaderCodeDictionary, in DataToPipelineDesc()
354 ShaderCodeDictionary* shaderCodeDictionary, in DumpPipelineDesc()
/external/skia/src/gpu/graphite/
DPrecompileContextPriv.h25 const ShaderCodeDictionary* shaderCodeDictionary() const { in shaderCodeDictionary() function
28 ShaderCodeDictionary* shaderCodeDictionary() { in shaderCodeDictionary() function
DSharedContext.h50 ShaderCodeDictionary* shaderCodeDictionary() { return &fShaderDictionary; } in shaderCodeDictionary() function
51 const ShaderCodeDictionary* shaderCodeDictionary() const { return &fShaderDictionary; } in shaderCodeDictionary() function
DContextPriv.h34 const ShaderCodeDictionary* shaderCodeDictionary() const { in shaderCodeDictionary() function
37 ShaderCodeDictionary* shaderCodeDictionary() { in shaderCodeDictionary() function
DRecorderPriv.h42 const ShaderCodeDictionary* shaderCodeDictionary() const { in shaderCodeDictionary() function
45 ShaderCodeDictionary* shaderCodeDictionary() { in shaderCodeDictionary() function
DShaderInfo.h56 const ShaderCodeDictionary* shaderCodeDictionary() const { in shaderCodeDictionary() function
DShaderInfo.cpp536 ShaderInfo::ShaderInfo(const ShaderCodeDictionary* shaderCodeDictionary, in ShaderInfo()
/external/skia/tests/graphite/precompile/
DUserdefinedStableKeyTest.cpp122 ShaderCodeDictionary* shaderCodeDictionary = context->priv().shaderCodeDictionary(); in reset_and_recreate_pipelines_with_serialized_keys() local
395 ShaderCodeDictionary* shaderCodeDictionary = newContext->priv().shaderCodeDictionary(); in DEF_CONDITIONAL_GRAPHITE_TEST_FOR_CONTEXTS() local
476 ShaderCodeDictionary* shaderCodeDictionary = ctxInfo.fContext->priv().shaderCodeDictionary(); in DEF_CONDITIONAL_GRAPHITE_TEST_FOR_CONTEXTS() local
518 ShaderCodeDictionary* shaderCodeDictionary = ctxInfo.fContext->priv().shaderCodeDictionary(); in DEF_CONDITIONAL_GRAPHITE_TEST_FOR_CONTEXTS() local
554 ShaderCodeDictionary* shaderCodeDictionary = ctxInfo.fContext->priv().shaderCodeDictionary(); in DEF_CONDITIONAL_GRAPHITE_TEST_FOR_CONTEXTS() local
/external/skia/dm/
DDMSrcSink.cpp2433 ShaderCodeDictionary* shaderCodeDictionary = context->priv().shaderCodeDictionary(); in draw() local