/external/deqp/external/vulkancts/modules/vulkan/ray_tracing/ |
D | vktRayTracingBuildIndirectTests.cpp | 447 const uint32_t shaderGroupBaseAlignment = getShaderGroupBaseAlignment(vki, physicalDevice); in prepareBuffer() local 517 const uint32_t shaderGroupBaseAlignment = getShaderGroupBaseAlignment(vki, physicalDevice); in runTest() local
|
D | vktRayTracingCaptureReplayTests.cpp | 348 … uint32_t shaderGroupBaseAlignment, in initShaderBindingTables() 754 … device, TestParams &testParams, uint32_t shaderGroupHandleSize, uint32_t shaderGroupBaseAlignment, in initShaderBindingTables() 1069 const uint32_t shaderGroupBaseAlignment = getShaderGroupBaseAlignment(vki, physicalDevice); in runTest() local
|
D | vktRayTracingDataSpillTests.cpp | 1758 uint32_t shaderGroupBaseAlignment = 1u; in iterate() local 2532 … uint32_t shaderGroupBaseAlignment, uint32_t firstGroup, uint32_t groupCount, in createSBTWithShaderRecord() 2600 uint32_t shaderGroupBaseAlignment = 1u; in iterate() local
|
D | vktRayTracingBarycentricCoordinatesTests.cpp | 402 uint32_t shaderGroupBaseAlignment = 1u; in iterate() local
|
D | vktRayTracingPositionFetchTests.cpp | 384 uint32_t shaderGroupBaseAlignment = 1u; in iterate() local
|
D | vktRayTracingAccelerationStructuresTests.cpp | 603 uint32_t shaderGroupBaseAlignment, in initShaderBindingTables() 834 uint32_t shaderGroupBaseAlignment, in initShaderBindingTables() 1027 uint32_t shaderGroupBaseAlignment, in initShaderBindingTables() 1795 const uint32_t shaderGroupBaseAlignment = getShaderGroupBaseAlignment(vki, physicalDevice); in runTest() local 2587 const uint32_t shaderGroupBaseAlignment = getShaderGroupBaseAlignment(vki, physicalDevice); in iterate() local 4248 const uint32_t shaderGroupBaseAlignment = rtProps->getShaderGroupBaseAlignment(); in getRefImage() local 4392 const uint32_t shaderGroupBaseAlignment = rtProps->getShaderGroupBaseAlignment(); in iterate() local 4611 const uint32_t shaderGroupBaseAlignment = rtProps->getShaderGroupBaseAlignment(); in iterate() local 4844 const uint32_t shaderGroupBaseAlignment = getShaderGroupBaseAlignment(vki, physicalDevice); in iterate() local
|
D | vktRayTracingNonUniformArgsTests.cpp | 363 uint32_t shaderGroupBaseAlignment = 1u; in iterate() local
|
D | vktRayTracingNullASTests.cpp | 410 const uint32_t shaderGroupBaseAlignment = getShaderGroupBaseAlignment(vki, physicalDevice); in runTest() local
|
D | vktRayTracingBarrierTests.cpp | 1096 … uint32_t shaderGroupBaseAlignment, const char *rgenAuxName, const char *rgenName, in createRayTracingPipelineData() 1279 uint32_t shaderGroupBaseAlignment = 1u; in iterate() local
|
D | vktRayTracingTraceRaysTests.cpp | 494 const uint32_t shaderGroupBaseAlignment = getShaderGroupBaseAlignment(vki, physicalDevice); in runTest() local 1186 const uint32_t shaderGroupBaseAlignment = getShaderGroupBaseAlignment(vki, physicalDevice); in iterate() local
|
D | vktRayTracingCallableShadersTests.cpp | 310 uint32_t shaderGroupHandleSize, uint32_t shaderGroupBaseAlignment, in initShaderBindingTables() 1713 uint32_t shaderGroupBaseAlignment = rayTracingProperties->getShaderGroupBaseAlignment(); in iterate() local
|
D | vktRayTracingShaderBindingTableTests.cpp | 458 uint32_t shaderGroupHandleSize, uint32_t shaderGroupBaseAlignment, in initShaderBindingTables() 1440 uint32_t shaderGroupBaseAlignment = 1u; in iterate() local
|
D | vktRayTracingTraversalControlTests.cpp | 288 uint32_t shaderGroupHandleSize, uint32_t shaderGroupBaseAlignment, in initShaderBindingTables()
|
D | vktRayTracingOpacityMicromapTests.cpp | 666 uint32_t shaderGroupBaseAlignment = 1u; in iterate() local
|
D | vktRayTracingBuildLargeTests.cpp | 361 const uint32_t shaderGroupBaseAlignment = getShaderGroupBaseAlignment(vki, physicalDevice); in runTest() local
|
D | vktRayTracingMemGuaranteeTests.cpp | 559 const uint32_t shaderGroupBaseAlignment = getShaderGroupBaseAlignment(vki, physicalDevice); in createShaderBindingTable() local
|
D | vktRayTracingBuildTests.cpp | 416 const uint32_t shaderGroupBaseAlignment = getShaderGroupBaseAlignment(vki, physicalDevice); in runTest() local
|
D | vktRayTracingWatertightnessTests.cpp | 605 const uint32_t shaderGroupBaseAlignment = getShaderGroupBaseAlignment(vki, physicalDevice); in runTest() local
|
D | vktRayTracingPipelineFlagsTests.cpp | 144 const uint32_t &shaderGroupBaseAlignment; member in vkt::RayTracing::__anon1ebadb560111::PipelineFlagsCase 204 const uint32_t shaderGroupBaseAlignment; member in vkt::RayTracing::__anon1ebadb560111::PipelineFlagsInstance
|
D | vktRayTracingDirectionTests.cpp | 529 uint32_t shaderGroupBaseAlignment = 1u; in iterate() local
|
D | vktRayTracingPipelineLibraryTests.cpp | 621 … const uint32_t shaderGroupBaseAlignment = rayTracingProperties->getShaderGroupBaseAlignment(); in runTest() local
|
/external/deqp/external/vulkancts/modules/vulkan/ray_query/ |
D | vktRayQueryPositionFetchTests.cpp | 583 uint32_t shaderGroupBaseAlignment = 1u; in iterate() local
|
D | vktRayQueryOpacityMicromapTests.cpp | 942 uint32_t shaderGroupBaseAlignment = 1u; in iterate() local
|
/external/deqp/external/vulkancts/modules/vulkan/binding_model/ |
D | vktBindingDescriptorUpdateASTests.cpp | 1829 const uint32_t shaderGroupBaseAlignment = getShaderGroupBaseAlignment(vki, physicalDevice); in createShaderBindingTable() local 2265 const uint32_t shaderGroupBaseAlignment = getShaderGroupBaseAlignment(vki, physicalDevice); in createShaderBindingTable() local
|
/external/deqp/external/vulkancts/modules/vulkan/pipeline/ |
D | vktPipelineBindPointTests.cpp | 615 const auto shaderGroupBaseAlignment = rtProperties->getShaderGroupBaseAlignment(); in iterate() local
|