/external/deqp/external/vulkancts/modules/vulkan/ray_tracing/ |
D | vktRayTracingBuildIndirectTests.cpp | 446 const uint32_t shaderGroupHandleSize = getShaderGroupSize(vki, physicalDevice); in prepareBuffer() local 516 const uint32_t shaderGroupHandleSize = getShaderGroupSize(vki, physicalDevice); in runTest() local
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D | vktRayTracingMemGuaranteeTests.cpp | 558 const uint32_t shaderGroupHandleSize = getShaderGroupSize(vki, physicalDevice); in createShaderBindingTable() local 656 const uint32_t shaderGroupHandleSize = getShaderGroupSize(vki, physicalDevice); in runTest() local
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D | vktRayTracingTraceRaysTests.cpp | 493 const uint32_t shaderGroupHandleSize = getShaderGroupSize(vki, physicalDevice); in runTest() local 1077 const uint32_t shaderGroupHandleSize = getShaderGroupSize(vki, physicalDevice); in makeIndirectStructAndFlush() local 1185 const uint32_t shaderGroupHandleSize = getShaderGroupSize(vki, physicalDevice); in iterate() local
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D | vktRayTracingCaptureReplayTests.cpp | 347 uint32_t shaderGroupHandleSize, in initShaderBindingTables() 754 …const VkDevice device, TestParams &testParams, uint32_t shaderGroupHandleSize, uint32_t shaderGrou… in initShaderBindingTables() 1068 const uint32_t shaderGroupHandleSize = getShaderGroupSize(vki, physicalDevice); in runTest() local
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D | vktRayTracingAccelerationStructuresTests.cpp | 602 uint32_t shaderGroupHandleSize, in initShaderBindingTables() 833 uint32_t shaderGroupHandleSize, in initShaderBindingTables() 1026 uint32_t shaderGroupHandleSize, in initShaderBindingTables() 1794 const uint32_t shaderGroupHandleSize = getShaderGroupSize(vki, physicalDevice); in runTest() local 2586 const uint32_t shaderGroupHandleSize = getShaderGroupSize(vki, physicalDevice); in iterate() local 4247 const uint32_t shaderGroupHandleSize = rtProps->getShaderGroupHandleSize(); in getRefImage() local 4391 const uint32_t shaderGroupHandleSize = rtProps->getShaderGroupHandleSize(); in iterate() local 4581 …SBTInstance::getBufferSizeForSBT(const uint32_t &groupCount, const uint32_t &shaderGroupHandleSize, in getBufferSizeForSBT() 4589 … const uint32_t &shaderGroupHandleSize, in getBufferForSBT() 4610 const uint32_t shaderGroupHandleSize = rtProps->getShaderGroupHandleSize(); in iterate() local [all …]
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D | vktRayTracingDataSpillTests.cpp | 1757 uint32_t shaderGroupHandleSize = 0u; in iterate() local 2531 … RayTracingPipeline *rayTracingPipeline, uint32_t shaderGroupHandleSize, in createSBTWithShaderRecord() 2599 uint32_t shaderGroupHandleSize = 0u; in iterate() local
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D | vktRayTracingBarycentricCoordinatesTests.cpp | 401 uint32_t shaderGroupHandleSize = 0u; in iterate() local
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D | vktRayTracingPositionFetchTests.cpp | 383 uint32_t shaderGroupHandleSize = 0u; in iterate() local
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D | vktRayTracingPipelineLibraryTests.cpp | 572 NormalHandleGetter(const uint32_t shaderGroupHandleSize) : HandleGetter(shaderGroupHandleSize) in NormalHandleGetter() 620 const uint32_t shaderGroupHandleSize = rayTracingProperties->getShaderGroupHandleSize(); in runTest() local
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D | vktRayTracingNonUniformArgsTests.cpp | 362 uint32_t shaderGroupHandleSize = 0u; in iterate() local
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D | vktRayTracingNullASTests.cpp | 409 const uint32_t shaderGroupHandleSize = getShaderGroupSize(vki, physicalDevice); in runTest() local
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D | vktRayTracingBarrierTests.cpp | 1095 Stage stage, StageData &stageData, uint32_t shaderGroupHandleSize, in createRayTracingPipelineData() 1278 uint32_t shaderGroupHandleSize = 0u; in iterate() local
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D | vktRayTracingComplexControlFlowTests.cpp | 407 const uint32_t shaderGroupHandleSize = getShaderGroupSize(vki, physicalDevice); in createShaderBindingTable() local 560 const uint32_t shaderGroupHandleSize = getShaderGroupSize(vki, physicalDevice); in runTest() local
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D | vktRayTracingCallableShadersTests.cpp | 310 uint32_t shaderGroupHandleSize, uint32_t shaderGroupBaseAlignment, in initShaderBindingTables() 1712 uint32_t shaderGroupHandleSize = rayTracingProperties->getShaderGroupHandleSize(); in iterate() local
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D | vktRayTracingShaderBindingTableTests.cpp | 458 uint32_t shaderGroupHandleSize, uint32_t shaderGroupBaseAlignment, in initShaderBindingTables() 1439 uint32_t shaderGroupHandleSize = 0u; in iterate() local
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D | vktRayTracingTraversalControlTests.cpp | 288 uint32_t shaderGroupHandleSize, uint32_t shaderGroupBaseAlignment, in initShaderBindingTables()
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D | vktRayTracingOpacityMicromapTests.cpp | 665 uint32_t shaderGroupHandleSize = 0u; in iterate() local
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D | vktRayTracingBuildLargeTests.cpp | 360 const uint32_t shaderGroupHandleSize = getShaderGroupSize(vki, physicalDevice); in runTest() local
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D | vktRayTracingBuildTests.cpp | 415 const uint32_t shaderGroupHandleSize = getShaderGroupSize(vki, physicalDevice); in runTest() local
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D | vktRayTracingWatertightnessTests.cpp | 604 const uint32_t shaderGroupHandleSize = getShaderGroupSize(vki, physicalDevice); in runTest() local
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/external/deqp/external/vulkancts/modules/vulkan/binding_model/ |
D | vktBindingDescriptorUpdateASTests.cpp | 1690 const uint32_t shaderGroupHandleSize = getShaderGroupHandleSize(vki, physicalDevice); in initPipeline() local 1828 const uint32_t shaderGroupHandleSize = getShaderGroupHandleSize(vki, physicalDevice); in createShaderBindingTable() local 2117 const uint32_t shaderGroupHandleSize = getShaderGroupHandleSize(vki, physicalDevice); in initPipeline() local 2264 const uint32_t shaderGroupHandleSize = getShaderGroupHandleSize(vki, physicalDevice); in createShaderBindingTable() local
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/external/deqp/external/vulkancts/modules/vulkan/ray_query/ |
D | vktRayQueryPositionFetchTests.cpp | 582 uint32_t shaderGroupHandleSize = 0u; in iterate() local
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D | vktRayQueryTraversalControlTests.cpp | 998 uint32_t shaderGroupHandleSize = getShaderGroupHandleSize(vki, physicalDevice); in initConfiguration() local 1093 uint32_t shaderGroupHandleSize = getShaderGroupHandleSize(vki, physicalDevice); in fillCommandBuffer() local
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D | vktRayQueryCullRayFlagsTests.cpp | 1022 uint32_t shaderGroupHandleSize = getShaderGroupHandleSize(vki, physicalDevice); in initConfiguration() local 1122 uint32_t shaderGroupHandleSize = getShaderGroupHandleSize(vki, physicalDevice); in fillCommandBuffer() local
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D | vktRayQueryWatertightnessTests.cpp | 1347 const uint32_t shaderGroupHandleSize = getShaderGroupHandleSize(vki, physicalDevice); in createShaderBindingTable() local 1367 const uint32_t shaderGroupHandleSize = getShaderGroupHandleSize(vki, physicalDevice); in initConfiguration() local
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