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Searched defs:shader_body (Results 1 – 6 of 6) sorted by relevance

/external/angle/third_party/spirv-tools/src/test/opt/
Dconvert_to_sampled_image_test.cpp139 const char* shader_body) { in BuildShader()
/external/swiftshader/third_party/SPIRV-Tools/test/opt/
Dconvert_to_sampled_image_test.cpp139 const char* shader_body) { in BuildShader()
/external/deqp-deps/SPIRV-Tools/test/opt/
Dconvert_to_sampled_image_test.cpp139 const char* shader_body) { in BuildShader()
/external/deqp/external/openglcts/modules/glesext/tessellation_shader/
DesextcTessellationShaderInvariance.cpp353 std::string shader_body; in initTest() local
/external/deqp/external/openglcts/modules/gl/
Dgl4cGPUShaderFP64Tests.hpp1055 std::string shader_body; member
/external/deqp/external/openglcts/modules/gles31/
Des31cArrayOfArraysTests.cpp2789 std::string shader_body(" float a[2] = float[](1.0, 2.0);\n" in test_shader_compilation() local