• Home
  • Line#
  • Scopes#
  • Navigate#
  • Raw
  • Download
1 /*
2  * Copyright (C) 2022 The Android Open Source Project
3  *
4  * Licensed under the Apache License, Version 2.0 (the "License");
5  * you may not use this file except in compliance with the License.
6  * You may obtain a copy of the License at
7  *
8  *      http://www.apache.org/licenses/LICENSE-2.0
9  *
10  * Unless required by applicable law or agreed to in writing, software
11  * distributed under the License is distributed on an "AS IS" BASIS,
12  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13  * See the License for the specific language governing permissions and
14  * limitations under the License.
15  */
16 
17 package com.android.wm.shell.unfold;
18 
19 import static android.view.Display.DEFAULT_DISPLAY;
20 import static android.view.WindowManager.KEYGUARD_VISIBILITY_TRANSIT_FLAGS;
21 import static android.view.WindowManager.TRANSIT_CHANGE;
22 
23 import static com.android.wm.shell.protolog.ShellProtoLogGroup.WM_SHELL_TRANSITIONS;
24 
25 import android.animation.ValueAnimator;
26 import android.app.ActivityManager;
27 import android.os.Handler;
28 import android.os.IBinder;
29 import android.util.Slog;
30 import android.view.SurfaceControl;
31 import android.window.TransitionInfo;
32 import android.window.TransitionRequestInfo;
33 import android.window.WindowContainerTransaction;
34 
35 import androidx.annotation.IntDef;
36 import androidx.annotation.NonNull;
37 import androidx.annotation.Nullable;
38 import androidx.annotation.VisibleForTesting;
39 
40 import com.android.internal.protolog.ProtoLog;
41 import com.android.wm.shell.bubbles.BubbleTaskUnfoldTransitionMerger;
42 import com.android.wm.shell.shared.TransactionPool;
43 import com.android.wm.shell.shared.TransitionUtil;
44 import com.android.wm.shell.sysui.ShellInit;
45 import com.android.wm.shell.transition.Transitions;
46 import com.android.wm.shell.transition.Transitions.TransitionFinishCallback;
47 import com.android.wm.shell.transition.Transitions.TransitionHandler;
48 import com.android.wm.shell.unfold.ShellUnfoldProgressProvider.UnfoldListener;
49 import com.android.wm.shell.unfold.animation.FullscreenUnfoldTaskAnimator;
50 import com.android.wm.shell.unfold.animation.SplitTaskUnfoldAnimator;
51 import com.android.wm.shell.unfold.animation.UnfoldTaskAnimator;
52 
53 import java.lang.annotation.Retention;
54 import java.lang.annotation.RetentionPolicy;
55 import java.util.ArrayList;
56 import java.util.List;
57 import java.util.Optional;
58 import java.util.concurrent.Executor;
59 
60 /**
61  * Transition handler that is responsible for animating app surfaces when unfolding of foldable
62  * devices. It does not handle the folding animation, which is done in
63  * {@link UnfoldAnimationController}.
64  */
65 public class UnfoldTransitionHandler implements TransitionHandler, UnfoldListener {
66 
67     private static final String TAG = "UnfoldTransitionHandler";
68     @VisibleForTesting
69     static final int FINISH_ANIMATION_TIMEOUT_MILLIS = 5_000;
70 
71     @Retention(RetentionPolicy.SOURCE)
72     @IntDef({
73             DefaultDisplayChange.DEFAULT_DISPLAY_NO_CHANGE,
74             DefaultDisplayChange.DEFAULT_DISPLAY_UNFOLD,
75             DefaultDisplayChange.DEFAULT_DISPLAY_FOLD,
76     })
77     private @interface DefaultDisplayChange {
78         int DEFAULT_DISPLAY_NO_CHANGE = 0;
79         int DEFAULT_DISPLAY_UNFOLD = 1;
80         int DEFAULT_DISPLAY_FOLD = 2;
81     }
82 
83     private final ShellUnfoldProgressProvider mUnfoldProgressProvider;
84     private final Transitions mTransitions;
85     private final Optional<BubbleTaskUnfoldTransitionMerger> mBubbleTaskUnfoldTransitionMerger;
86     private final Executor mExecutor;
87     private final TransactionPool mTransactionPool;
88     private final Handler mHandler;
89 
90     @Nullable
91     private TransitionFinishCallback mFinishCallback;
92     @Nullable
93     private IBinder mTransition;
94 
95     // TODO: b/318803244 - remove when we could guarantee finishing the animation
96     //  after startAnimation callback
97     private boolean mAnimationFinished = false;
98     private float mLastAnimationProgress = 0.0f;
99     private final List<UnfoldTaskAnimator> mAnimators = new ArrayList<>();
100 
101     private final Runnable mAnimationPlayingTimeoutRunnable = () -> {
102         Slog.wtf(TAG, "Timeout occurred when playing the unfold animation, "
103                 + "force finishing the transition");
104         finishTransitionIfNeeded();
105     };
106 
UnfoldTransitionHandler(ShellInit shellInit, ShellUnfoldProgressProvider unfoldProgressProvider, FullscreenUnfoldTaskAnimator fullscreenUnfoldAnimator, SplitTaskUnfoldAnimator splitUnfoldTaskAnimator, TransactionPool transactionPool, Executor executor, Handler handler, Transitions transitions, Optional<BubbleTaskUnfoldTransitionMerger> bubbleTaskUnfoldTransitionMerger)107     public UnfoldTransitionHandler(ShellInit shellInit,
108             ShellUnfoldProgressProvider unfoldProgressProvider,
109             FullscreenUnfoldTaskAnimator fullscreenUnfoldAnimator,
110             SplitTaskUnfoldAnimator splitUnfoldTaskAnimator,
111             TransactionPool transactionPool,
112             Executor executor,
113             Handler handler,
114             Transitions transitions,
115             Optional<BubbleTaskUnfoldTransitionMerger> bubbleTaskUnfoldTransitionMerger) {
116         mUnfoldProgressProvider = unfoldProgressProvider;
117         mTransitions = transitions;
118         mTransactionPool = transactionPool;
119         mExecutor = executor;
120         mHandler = handler;
121         mBubbleTaskUnfoldTransitionMerger = bubbleTaskUnfoldTransitionMerger;
122 
123         mAnimators.add(splitUnfoldTaskAnimator);
124         mAnimators.add(fullscreenUnfoldAnimator);
125         // TODO(b/238217847): Temporarily add this check here until we can remove the dynamic
126         //                    override for this controller from the base module
127         if (unfoldProgressProvider != ShellUnfoldProgressProvider.NO_PROVIDER
128                 && Transitions.ENABLE_SHELL_TRANSITIONS) {
129             shellInit.addInitCallback(this::onInit, this);
130         }
131     }
132 
133     /**
134      * Called when the transition handler is initialized.
135      */
onInit()136     public void onInit() {
137         for (int i = 0; i < mAnimators.size(); i++) {
138             mAnimators.get(i).init();
139         }
140         mTransitions.addHandler(this);
141         mUnfoldProgressProvider.addListener(mExecutor, this);
142     }
143 
144     @Override
startAnimation(@onNull IBinder transition, @NonNull TransitionInfo info, @NonNull SurfaceControl.Transaction startTransaction, @NonNull SurfaceControl.Transaction finishTransaction, @NonNull TransitionFinishCallback finishCallback)145     public boolean startAnimation(@NonNull IBinder transition, @NonNull TransitionInfo info,
146             @NonNull SurfaceControl.Transaction startTransaction,
147             @NonNull SurfaceControl.Transaction finishTransaction,
148             @NonNull TransitionFinishCallback finishCallback) {
149         if (transition != mTransition) return false;
150 
151         for (int i = 0; i < mAnimators.size(); i++) {
152             final UnfoldTaskAnimator animator = mAnimators.get(i);
153             animator.clearTasks();
154 
155             info.getChanges().forEach(change -> {
156                 if (change.getTaskInfo() != null) {
157                     ProtoLog.v(WM_SHELL_TRANSITIONS,
158                             "startAnimation, check taskInfo: %s, mode: %s, isApplicableTask: %s",
159                             change.getTaskInfo(), TransitionInfo.modeToString(change.getMode()),
160                             animator.isApplicableTask(change.getTaskInfo()));
161                 }
162                 if (change.getTaskInfo() != null && (change.getMode() == TRANSIT_CHANGE
163                         || TransitionUtil.isOpeningType(change.getMode()))
164                         && animator.isApplicableTask(change.getTaskInfo())) {
165                     animator.onTaskAppeared(change.getTaskInfo(), change.getLeash());
166                 }
167             });
168 
169             if (animator.hasActiveTasks()) {
170                 animator.prepareStartTransaction(startTransaction);
171                 animator.prepareFinishTransaction(finishTransaction);
172                 animator.start();
173             }
174         }
175 
176         startTransaction.apply();
177         mFinishCallback = finishCallback;
178 
179         // Shell transition started when unfold animation has already finished,
180         // finish shell transition immediately
181         if (mAnimationFinished) {
182             finishTransitionIfNeeded();
183         } else {
184             // TODO: b/318803244 - remove timeout handling when we could guarantee that
185             //  the animation will be always finished after receiving startAnimation
186             mHandler.removeCallbacks(mAnimationPlayingTimeoutRunnable);
187             mHandler.postDelayed(mAnimationPlayingTimeoutRunnable, FINISH_ANIMATION_TIMEOUT_MILLIS);
188         }
189 
190         return true;
191     }
192 
193     @Override
onStateChangeProgress(float progress)194     public void onStateChangeProgress(float progress) {
195         mLastAnimationProgress = progress;
196 
197         if (mTransition == null) return;
198 
199         SurfaceControl.Transaction transaction = null;
200 
201         for (int i = 0; i < mAnimators.size(); i++) {
202             final UnfoldTaskAnimator animator = mAnimators.get(i);
203 
204             if (animator.hasActiveTasks()) {
205                 if (transaction == null) {
206                     transaction = mTransactionPool.acquire();
207                 }
208 
209                 animator.applyAnimationProgress(progress, transaction);
210             }
211         }
212 
213         if (transaction != null) {
214             transaction.apply();
215             mTransactionPool.release(transaction);
216         }
217     }
218 
219     @Override
onStateChangeFinished()220     public void onStateChangeFinished() {
221         finishTransitionIfNeeded();
222 
223         // mLastAnimationProgress is guaranteed to be 0f when folding finishes, see
224         // {@link PhysicsBasedUnfoldTransitionProgressProvider#cancelTransition}.
225         // We can use it as an indication that the next animation progress events will be related
226         // to unfolding, so let's reset mAnimationFinished to 'false' in this case.
227         final boolean isFoldingFinished = mLastAnimationProgress == 0f;
228         mAnimationFinished = !isFoldingFinished;
229     }
230 
231     @Override
mergeAnimation(@onNull IBinder transition, @NonNull TransitionInfo info, @NonNull SurfaceControl.Transaction startT, @NonNull SurfaceControl.Transaction finishT, @NonNull IBinder mergeTarget, @NonNull TransitionFinishCallback finishCallback)232     public void mergeAnimation(@NonNull IBinder transition, @NonNull TransitionInfo info,
233             @NonNull SurfaceControl.Transaction startT,
234             @NonNull SurfaceControl.Transaction finishT,
235             @NonNull IBinder mergeTarget,
236             @NonNull TransitionFinishCallback finishCallback) {
237         if (info.getType() != TRANSIT_CHANGE) {
238             return;
239         }
240         if ((info.getFlags() & KEYGUARD_VISIBILITY_TRANSIT_FLAGS) != 0) {
241             return;
242         }
243         // TODO (b/286928742) unfold transition handler should be part of mixed handler to
244         //  handle merges better.
245 
246         for (int i = 0; i < info.getChanges().size(); ++i) {
247             final TransitionInfo.Change change = info.getChanges().get(i);
248             final ActivityManager.RunningTaskInfo taskInfo = change.getTaskInfo();
249             if (taskInfo != null
250                     && taskInfo.configuration.windowConfiguration.isAlwaysOnTop()) {
251                 // Tasks that are always on top, excluding bubbles, will handle their own transition
252                 // as they are on top of everything else. If this is a transition for a bubble task,
253                 // attempt to merge it. Otherwise skip merging transitions.
254                 if (mBubbleTaskUnfoldTransitionMerger.isPresent()) {
255                     boolean merged =
256                             mBubbleTaskUnfoldTransitionMerger
257                                     .get()
258                                     .mergeTaskWithUnfold(taskInfo, change, startT, finishT);
259                     if (!merged) {
260                         return;
261                     }
262                 } else {
263                     return;
264                 }
265             }
266         }
267         // Apply changes happening during the unfold animation immediately
268         startT.apply();
269         finishCallback.onTransitionFinished(null);
270 
271         if (getDefaultDisplayChange(info) == DefaultDisplayChange.DEFAULT_DISPLAY_FOLD) {
272             // Force-finish current unfold animation as we are processing folding now which doesn't
273             // have any animations on the Shell side
274             finishTransitionIfNeeded();
275         }
276     }
277 
278     /** Whether `request` contains an unfold action. */
shouldPlayUnfoldAnimation(@onNull TransitionRequestInfo request)279     public boolean shouldPlayUnfoldAnimation(@NonNull TransitionRequestInfo request) {
280         // Unfold animation won't play when animations are disabled
281         if (!ValueAnimator.areAnimatorsEnabled()) return false;
282 
283         return (request.getType() == TRANSIT_CHANGE
284                 && getDefaultDisplayChange(request.getDisplayChange())
285                 == DefaultDisplayChange.DEFAULT_DISPLAY_UNFOLD);
286     }
287 
288     @DefaultDisplayChange
getDefaultDisplayChange( @ullable TransitionRequestInfo.DisplayChange displayChange)289     private int getDefaultDisplayChange(
290             @Nullable TransitionRequestInfo.DisplayChange displayChange) {
291         if (displayChange == null) return DefaultDisplayChange.DEFAULT_DISPLAY_NO_CHANGE;
292 
293         if (displayChange.getDisplayId() != DEFAULT_DISPLAY) {
294             return DefaultDisplayChange.DEFAULT_DISPLAY_NO_CHANGE;
295         }
296 
297         if (!displayChange.isPhysicalDisplayChanged()) {
298             return DefaultDisplayChange.DEFAULT_DISPLAY_NO_CHANGE;
299         }
300 
301         if (displayChange.getStartAbsBounds() == null || displayChange.getEndAbsBounds() == null) {
302             return DefaultDisplayChange.DEFAULT_DISPLAY_NO_CHANGE;
303         }
304 
305         // Handle only unfolding, currently we don't have an animation when folding
306         final int endArea =
307                 displayChange.getEndAbsBounds().width() * displayChange.getEndAbsBounds().height();
308         final int startArea = displayChange.getStartAbsBounds().width()
309                 * displayChange.getStartAbsBounds().height();
310 
311         return endArea > startArea ? DefaultDisplayChange.DEFAULT_DISPLAY_UNFOLD
312                 : DefaultDisplayChange.DEFAULT_DISPLAY_FOLD;
313     }
314 
getDefaultDisplayChange(@onNull TransitionInfo transitionInfo)315     private int getDefaultDisplayChange(@NonNull TransitionInfo transitionInfo) {
316         for (int i = 0; i < transitionInfo.getChanges().size(); i++) {
317             final TransitionInfo.Change change = transitionInfo.getChanges().get(i);
318             // We are interested only in display container changes
319             if ((change.getFlags() & TransitionInfo.FLAG_IS_DISPLAY) == 0) {
320                 continue;
321             }
322 
323             // Handle only unfolding, currently we don't have an animation when folding
324             if (change.getEndAbsBounds() == null || change.getStartAbsBounds() == null) {
325                 continue;
326             }
327 
328             final int afterArea =
329                     change.getEndAbsBounds().width() * change.getEndAbsBounds().height();
330             final int beforeArea = change.getStartAbsBounds().width()
331                     * change.getStartAbsBounds().height();
332 
333             if (afterArea > beforeArea) {
334                 return DefaultDisplayChange.DEFAULT_DISPLAY_UNFOLD;
335             } else {
336                 return DefaultDisplayChange.DEFAULT_DISPLAY_FOLD;
337             }
338         }
339 
340         return DefaultDisplayChange.DEFAULT_DISPLAY_NO_CHANGE;
341     }
342 
343     @Nullable
344     @Override
handleRequest(@onNull IBinder transition, @NonNull TransitionRequestInfo request)345     public WindowContainerTransaction handleRequest(@NonNull IBinder transition,
346             @NonNull TransitionRequestInfo request) {
347         if (shouldPlayUnfoldAnimation(request)) {
348             mTransition = transition;
349             return new WindowContainerTransaction();
350         }
351         return null;
352     }
353 
willHandleTransition()354     public boolean willHandleTransition() {
355         return mTransition != null;
356     }
357 
358     @Override
onFoldStateChanged(boolean isFolded)359     public void onFoldStateChanged(boolean isFolded) {
360         if (isFolded) {
361             // If we are currently animating unfold animation we should finish it because
362             // the animation might not start and finish as the device was folded
363             finishTransitionIfNeeded();
364         }
365     }
366 
finishTransitionIfNeeded()367     private void finishTransitionIfNeeded() {
368         if (mFinishCallback == null) return;
369 
370         for (int i = 0; i < mAnimators.size(); i++) {
371             final UnfoldTaskAnimator animator = mAnimators.get(i);
372             animator.clearTasks();
373             animator.stop();
374         }
375 
376         mHandler.removeCallbacks(mAnimationPlayingTimeoutRunnable);
377         mFinishCallback.onTransitionFinished(null);
378         mFinishCallback = null;
379         mTransition = null;
380     }
381 }
382